Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Marauders of Nurgle unit card

Marauders of Nurgle

Melee infantry· Axe Infantry· Tier 1· 120 models at Ultra size

Comes with Champions of Chaos(Warhammer III)

Duel it in the combat calculator →

Marauders of Nurgle are Warriors of Chaos and Nurgle melee infantry: 10,200 HP across 120 models, armour 15, melee attack 29, melee defence 33, weapon strength 28. It costs 425 in the campaign (Nurgle factions pay 850 and Warriors of Chaos factions pay 640) and 425 in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_inf_chaos_marauders_mnur. Patch 9.0.4, from the game's data tables.

Health

85 per model

10,200

top 18% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

15

bottom 10% of class

Leadership

60

bottom 19% of class

Speed

35

top 48% of class

Melee attack

29

bottom 30% of class

Melee defence

33

bottom 44% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 22% of class

Charge bonus

18

bottom 45% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Upgrades

Can become

  • Marauders of Nurgle (Great Weapons), Marauders of NurgleNurgle

    150 gold

    COMPUTED Marauders of Nurgle (Great Weapons): recruiting it costs 500; this unit + the upgrade 575 (+75) · upkeep +19 a turn · lasts against Chaos Warriors 32.5 → 26.8 s

  • Forsaken of NurgleNurgle

    500 gold · needs rank 3 · loses 3 ranks

    COMPUTED recruiting it costs 850; this unit + the upgrade 925 (+75) · upkeep +107 a turn · lasts against Chaos Warriors 32.5 → 39 s · its technology: 700 research points to reach it (cheapest route)

    Technology: A Thousand Twisted Blessings

  • Chaos Warriors of Nurgle (Great Weapons), Chaos Warriors of NurgleNurgle

    500 gold · needs rank 5 · loses 5 ranks

    COMPUTED Chaos Warriors of Nurgle (Great Weapons): recruiting it costs 875; this unit + the upgrade 925 (+50) · upkeep +112 a turn · lasts against Chaos Warriors 32.5 → 69.9 s

    COMPUTED Chaos Warriors of Nurgle: recruiting it costs 800; this unit + the upgrade 925 (+125) · upkeep +94 a turn · lasts against Chaos Warriors 32.5 → 108 s

Upgraded from: Marauders of Nurgle (Great Weapons), Marauders, Marauders (Great Weapons)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 78.5% of the game's 194 infantry units in melee. Per 1,000 gold: 164.7 damage per second against Chaos Warriors; it lasts 76.4 s against one unit of them.

Beats, at a similar price: Grail Reliquae (214.56× faster), Red Crested Skinks (2.95× faster), Pigback Riders (2.85× faster)

Loses to, at a similar price: Men-at-Arms (Shields) (1.48× slower), Goblins (1.47× slower), Clanrats (1.37× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 425 multiplayer gold. Warriors of Chaos units ranked.

Who can field it

  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.