
Hellcannon
War machine· Siege Artillery· Tier 3· 1 model (crew of 12) at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Hellcannon is Warriors of Chaos, Chaos Dwarfs and Nurgle war machine: 3,957 HP, armour 30, melee attack 18, melee defence 14, weapon strength 28, range 420 m, missile damage 378 per 10 s for the whole unit. It costs 1,200 in the campaign (Warriors of Chaos factions pay 1,950) and 1,200 in multiplayer. Unit key wh_main_chs_art_hellcannon. Patch 9.0.4, from the game's data tables.
Health
3,957
Armour
30
Leadership
70
Speed
20
Melee attack
18
Melee defence
14
Weapon strength
21 base + 7 armour-piercing
28
Charge bonus
5
Ranged
Range
420 m
Ammunition
25
Missile damage
72 base + 262 AP, explosion 30 + 90 AP
454
Reload time
12 s
Damage per 10 s
378
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace.
- Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
- Blooood!Augment · +18% Acceleration, +25% SpeedactiveBlooood!Augment+18% Acceleration+25% SpeedCooldown 60 s · Duration 18 sThe Hellcannon breaks its chains and rushes forwards. Increased movement speed.
- Boom!Augment · +20% Armour-Piercing Explosive Damage, +25% Base Explosive DamageactiveBoom!Augment+20% Armour-Piercing Explosive Damage+25% Base Explosive DamageCooldown 90 s · Duration 15 sThe Hellcannon's blasts are devastating!
Counters
Good against
- Heavily armoured units — 262 of 334 missile damage armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Warriors of Chaos: Chaos Knights of Khorne, Chosen of Khorne
- Units with physical resistance — magical missilese.g. Hexwraiths, Cairn Wraiths, Syreens
- Lightly armoured units without shields — 378 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · Warriors of Chaos: Marauders of Nurgle (Great Weapons), Marauders of Khorne (Dual Weapons)
- Light infantry-sized units — large, mass 2,120e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Warriors of Chaos: Chosen of Nurgle, Chosen of Slaanesh
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Warriors of Chaos: Dragon Ogre Shaggoth, Dragon Ogres
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Warriors of Chaos: Marauder Horsemasters, Marauder Horsemen of Khorne (Throwing Axes)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Match-ups people search for: Hellcannon vs Dreadquake Mortar · Hellcannon vs Magma Cannon
Every version of Hellcannon
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, Chaos DwarfsSiege Artillery | 3,957 | 1 | 30 | 70 | 20 | 18 | 14 | 28 | 5 | 1,200 | 300 | wh_main_chs_art_hellcannon |
| NurgleSiege Artillery | 3,957 | 1 | 30 | 70 | 20 | 18 | 14 | 28 | 5 | — | 300 | wh3_dlc25_nur_chieftain_art_hellcannon |
Who can field it
- Chaos Dwarfs · The Legion of Azgorh
- Warriors of Chaos · Warhost of the Apocalypse
- Nurgle · Poxmakers of Nurgle · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: Nurgle has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_main_chs_art_hellcannon_prologue).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.