Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
The Angels of Decay (Plague Drones – Death's Heads) unit card

The Angels of Decay (Plague Drones – Death's Heads)

Monstrous cavalry· Flying Missile War Beasts· Tier 4· 12 models at Ultra sizeRegiment of Renown

Health

594 per model

7,128

bottom 34% of class

Armour

50

bottom 16% of class

Leadership

80

top 39% of class

Speed

90

top 39% of class

Melee attack

45

top 37% of class

Melee defence

45

top 13% of class

Weapon strength

30 base + 75 armour-piercing

105

top 39% of class

Charge bonus

32

bottom 1% of class

Ranged

Range

70 m

Ammunition

15

Missile damage

30 base + 60 AP, explosion 3 + 7 AP

100

Reload time

6 s

Damage per 10 s

167

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Can Fly

    This unit can fly.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive

Who can field it

  • Legion of Chaos
  • Poxmakers of Nurgle

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.