The Angels of Decay (Plague Drones – Death's Heads)
Monstrous cavalry· Flying Missile War Beasts· Tier 4· 12 models at Ultra sizeRegiment of Renown
Health
594 per model
7,128
Armour
50
Leadership
80
Speed
90
Melee attack
45
Melee defence
45
Weapon strength
30 base + 75 armour-piercing
105
Charge bonus
32
Ranged
Range
70 m
Ammunition
15
Missile damage
30 base + 60 AP, explosion 3 + 7 AP
100
Reload time
6 s
Damage per 10 s
167
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Daemonic
Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

Can Fly
This unit can fly.

Fire Whilst Moving
This unit can fire while on the move.
Abilities
Cloud of FliesAugment · +9 Melee DefencepassiveCloud of FliesAugment+9 Melee DefencePassive · Cooldown 15 sThrough His endless pestilent blessings, the Plague Lord's followers thrive and surge forward when others would simply wither and die.
Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
Who can field it
- Legion of Chaos
- Poxmakers of Nurgle
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.