Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Marauder Horsemen of Nurgle (Throwing Axes) unit card

Marauder Horsemen of Nurgle (Throwing Axes)

Missile cavalry· Missile Cavalry· Tier 2· 60 models at Ultra size

Health

99 per model

5,940

top 3% of class

Armour

shield blocks 30% of frontal missiles

15

bottom 1% of class

Leadership

48

bottom 14% of class

Speed

90

bottom 24% of class

Melee attack

17

bottom 10% of class

Melee defence

31

top 7% of class

Weapon strength

19 base + 5 armour-piercing

24

bottom 10% of class

Charge bonus

24

bottom 41% of class

Ranged

Range

70 m

bottom 1% of class

Ammunition

12

bottom 1% of class

Missile damage

6 base + 21 AP

27

top 28% of class

Reload time

10 s

bottom 45% of class

Damage per 10 s

27

top 45% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

  • Fire Whilst Moving

    This unit can fire while on the move.

Who can field it

  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.