Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Marauder Horsemen of Nurgle (Throwing Axes) unit card

Marauder Horsemen of Nurgle (Throwing Axes)

Missile cavalry· Missile Cavalry· Tier 2· 60 models at Ultra size

Comes with Champions of Chaos(Warhammer III)

Duel it in the combat calculator →

Marauder Horsemen of Nurgle (Throwing Axes) are Warriors of Chaos and Nurgle missile cavalry: 5,940 HP across 60 models, armour 15, melee attack 17, melee defence 31, weapon strength 24, range 70 m, missile damage 1,620 per 10 s for the whole unit. It costs 650 in the campaign and in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_cav_marauder_horsemen_mnur_throwing_axes. Patch 9.0.4, from the game's data tables.

Health

99 per model

5,940

top 3% of class

Armour

shield blocks 30% of small-arms missiles from the front (not artillery)

15

bottom 1% of class

Leadership

48

bottom 14% of class

Speed

90

bottom 24% of class

Melee attack

17

bottom 10% of class

Melee defence

31

top 7% of class

Weapon strength

19 base + 5 armour-piercing

24

bottom 10% of class

Charge bonus

24

bottom 41% of class

Ranged

Range

70 m

bottom 1% of class

Ammunition

12

bottom 1% of class

Missile damage

6 base + 21 AP

27

top 28% of class

Reload time

10 s

bottom 38% of class

Damage per 10 s

27

top 45% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

  • Fire Whilst Moving

    This unit can fire while on the move.

Upgrades

Can become

  • Chaos Chariots of NurgleNurgle

    500 gold · needs rank 4 · loses 4 ranks

    COMPUTED recruiting it costs 850; this unit + the upgrade 1,150 (+300) · upkeep +51 a turn · lasts against Chaos Warriors 18 → 41.8 s · its technology: 700 research points to reach it (cheapest route)

    Technology: Charioteer

  • Chaos Knights of Nurgle (Lances), Chaos Knights of NurgleNurgle

    600 gold · needs rank 8 · loses 8 ranks

    COMPUTED Chaos Knights of Nurgle (Lances): recruiting it costs 1,600; this unit + the upgrade 1,250 (−350) · upkeep +238 a turn · lasts against Chaos Warriors 18 → 82.3 s · its technology: 1,100 research points to reach it (cheapest route)

    COMPUTED Chaos Knights of Nurgle: recruiting it costs 1,500; this unit + the upgrade 1,250 (−250) · upkeep +213 a turn · lasts against Chaos Warriors 18 → 144.1 s · its technology: 1,100 research points to reach it (cheapest route)

    Technology: Profane Weaponry

Upgraded from: Marauder Horsemen, Marauder Horsemen (Throwing Axes)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.