Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
The Daemonspew (Forsaken) unit card

The Daemonspew (Forsaken)

Melee infantry· Melee Infantry· Tier 3· 80 models at Ultra sizeRegiment of Renown

Health

109 per model

8,720

bottom 38% of class

Armour

85

top 31% of class

Leadership

80

top 32% of class

Speed

46

top 11% of class

Melee attack

35

top 42% of class

Melee defence

32

bottom 39% of class

Weapon strength

44 base + 14 armour-piercing

58

top 9% of class

Charge bonus

36

top 8% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • Swarm of FliesHex (Area) · -5 Melee Attackpassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.