Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Daemon Prince of Nurgle unit card

Daemon Prince of Nurgle

Lord· Wizard Lord· 1 model at Ultra size

Health

8,360

top 11% of class

Armour

30

bottom 12% of class

Leadership

80

top 37% of class

Speed

80

top 39% of class

Melee attack

50

top 46% of class

Melee defence

60

top 9% of class

Weapon strength

150 base + 360 armour-piercing

510

top 14% of class

Charge bonus

50

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Can Fly

    This unit can fly.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • Paragon of DecayHex (Area) · -5% Armour-Piercing Weapon Damage, -5% Base Weapon Damagepassive
  • Stream of CorruptionBreath · Long, thin, expanding, tear-shaped attackactive
  • Daemonic OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active
  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Daemon Prince of Nurgle skill tree

59 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Daemon Prince of Nurgle's skills

  1. Lord of Pestilence
  2. Hearts of Iron
  3. Voice of the Dark Gods
  4. Bloated Carcass
  5. Soldiers of Renown
  6. Immortality
  7. Mentor
  1. Sickness & Health
  2. Swarming Masses
  3. Acidic Ichor
  4. Plague Marked
  5. Seal of Sickness
  6. Decaying Brand
  1. Infernal Champion
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Daemonic Onslaught
  1. Miasma of Pestilence
  2. Children of Nurgle
  3. Spirit Leech
  4. Curse of the Leper
  5. Soulblight
  6. Life-Leeching
  7. Fleshy Abundance
  8. The Purple Sun of Xereus
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Dominating Presence
  2. Chaos Vanguard
  3. Savage Bloodlust
  4. Warp Fire
  5. Hammer into Anvil
  6. Monstrous Strength
  7. Doomfire
  8. Rally!
  9. Legion of Doom
  10. Speed & Malice
  11. Freakish Mutations
  12. Malevolent Ranger
  13. Stand or Die!
  1. Route Marcher
  2. Despoilers
  3. Serve or Die
  4. Devoted of Chaos
  5. Ruination
  6. Unholy Resilience
  7. Lightning Strike
  8. Foetid Gallipot
  9. Blessed by Evil
  10. Premonition
  11. Disease Bearer

Who can field it

  • Legion of Chaos
  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.