Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Marauder Horsemen of Slaanesh unit card

Marauder Horsemen of Slaanesh

Melee cavalry· Missile Cavalry· Tier 2· 60 models at Ultra size

Comes with Champions of Chaos(Warhammer III)

Duel it in the combat calculator →

Marauder Horsemen of Slaanesh are Warriors of Chaos and Slaanesh melee cavalry: 5,460 HP across 60 models, armour 15, melee attack 22, melee defence 20, weapon strength 24, range 80 m, missile damage 1,467 per 10 s for the whole unit. It costs 650 in the campaign and in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_cav_marauder_horsemen_msla_javelins. Patch 9.0.4, from the game's data tables.

Health

91 per model

5,460

bottom 13% of class

Armour

15

bottom 4% of class

Leadership

48

bottom 4% of class

Speed

95

top 6% of class

Melee attack

22

bottom 1% of class

Melee defence

20

bottom 1% of class

Weapon strength

19 base + 5 armour-piercing

24

bottom 1% of class

Charge bonus

24

bottom 4% of class

Ranged

Range

80 m

bottom 33% of class

Ammunition

16

bottom 44% of class

Missile damage

15 base + 7 AP

22

bottom 22% of class

Reload time

9 s

top 22% of class

Damage per 10 s

24

bottom 22% of class

Attributes

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Slaanesh

    A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Upgrades

Can become

  • Hellstriders of Slaanesh, Hellstriders of Slaanesh (Hellscourges)Slaanesh

    300 gold · needs rank 3 · loses 3 ranks

    COMPUTED Hellstriders of Slaanesh: recruiting it costs 675; this unit + the upgrade 950 (+275) · upkeep +4 a turn · lasts against Chaos Warriors 13.6 → 16.1 s · its technology: 700 research points to reach it (cheapest route)

    COMPUTED Hellstriders of Slaanesh (Hellscourges): recruiting it costs 725; this unit + the upgrade 950 (+225) · upkeep +18 a turn · lasts against Chaos Warriors 13.6 → 19.6 s · its technology: 700 research points to reach it (cheapest route)

    Technology: Charioteer

  • Chaos Chariots of SlaaneshSlaanesh

    500 gold · needs rank 4 · loses 4 ranks

    COMPUTED recruiting it costs 850; this unit + the upgrade 1,150 (+300) · upkeep +50 a turn · lasts against Chaos Warriors 13.6 → 35.4 s · its technology: 700 research points to reach it (cheapest route)

    Technology: Charioteer

Upgraded from: Marauder Horsemen, Marauder Horsemen (Throwing Axes)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 36.8% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 23.4 damage per second against Chaos Warriors; it lasts 21 s against one unit of them.

Beats, at a similar price: Corpse Cart (Balefire) (34.26× faster), Corpse Cart (Unholy Lodestone) (34.26× faster), Seeker Chariots (4.12× faster)

Loses to, at a similar price: Nehekharan Horsemen (4.60× slower), Feral Cold Ones (4.24× slower), Jade Lancers (3.82× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 650 multiplayer gold. Warriors of Chaos units ranked.

Patch changes

Patch 9.0.3

  • Campaign cost625 → 650(+25)
  • Multiplayer cost625 → 650(+25)
  • Upkeep156 → 163(+7)

Who can field it

  • Slaanesh · Seducers of Slaanesh
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.