Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Aspiring Champions unit card

Aspiring Champions

Melee infantry· Sword Infantry· Tier 3· 16 models at Ultra size

Health

616 per model

9,856

top 23% of class

Armour

shield blocks 55% of frontal missiles

120

top 7% of class

Leadership

80

top 32% of class

Speed

32

bottom 41% of class

Melee attack

40

top 29% of class

Melee defence

45

top 25% of class

Weapon strength

68 base + 28 armour-piercing

96

top 1% of class

Charge bonus

26

top 30% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Every version of Aspiring Champions

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Warriors of ChaosSword Infantry9,856161208032404596261,100275wh_dlc06_chs_inf_aspiring_champions_0
NurgleSword Infantry9,85616120803240459626—275wh3_dlc25_nur_chieftain_inf_aspiring_champions_0

Who can field it

  • Warhost of the Apocalypse
  • Poxmakers of Nurgle

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.