Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Tamurkhan the Maggot Lord unit card

Tamurkhan the Maggot Lord

Lord· Lord· 1 model at Ultra size

Comes with Thrones of Decay – Nurgle(Warhammer III)

Skill tree →Duel it in the combat calculator →

Tamurkhan the Maggot Lord is a legendary lord of Nurgle, leading The Maggot Host at the start of a campaign: 8,500 HP, armour 60, melee attack 56, melee defence 42, weapon strength 500. It costs 850 in the campaign and 1,350 in multiplayer. It comes with Thrones of Decay – Nurgle. Beating this lord in battle can earn the defeat trait Tamur-Can't. Unit key wh3_dlc25_nur_cha_tamurkhan. Patch 9.0.4, from the game's data tables.

Health

8,500

top 7% of class

Armour

60

bottom 36% of class

Leadership

85

top 13% of class

Speed

55

bottom 39% of class

Melee attack

56

top 28% of class

Melee defence

42

bottom 46% of class

Weapon strength

125 base + 375 armour-piercing, +30 vs large

500

top 16% of class

Charge bonus

50

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • Nurgle's Favoured SonAugment · +24 Melee Defence, +20% Damage Resistanceactive
  • Feast of the Maggot LordDirect Damage · Requires enemy Lord or Hero in range, Activates automatically when hitpoints have reached 0passive
  • Rotting HostHex (Area) · -5% Armour-Piercing Weapon Damage, -5% Base Weapon Damage…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Tamurkhan the Maggot Lord in battle and your lord can earn the trait

Tamur-Can't

  • Character experience gain: +15% (Heroes in Lord's army)
  • Local recruitment capacity: +1 (local province)

Ultimately, all of the ambition, the amassed, slavering hordes, and the channelled power of Nurgle Himself, came to naught when faced with steel and sorcery.

All legendary lord defeat traits

Tamurkhan the Maggot Lord skill tree

47 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Tamurkhan the Maggot Lord's skills

  1. Bubebolos
  2. Hates Tzeentch
  3. Bloated Carcass
  4. Voice of the Dark Gods
  5. Relentless Pursuer
  6. Army of Renown
  7. Mentor
  1. Reputed Son of the Kurgan
  2. Ferocious Maggot
  3. Worm's Resilience
  4. Puppet Tyrant
  5. The Lumbering Horror
  6. Master of Hosts
  1. Infernal Champion
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Foetid Stench
  7. Wound-Maker
  8. Scarred Veteran
  9. Fleet-Footed
  10. Blade Shield
  11. Pestilent Decay
  1. Inspiring Presence
  2. Rot-Eaters
  3. Armour of Malady
  4. Nauseating Mutations
  5. Bubonic Buzzers
  6. Filth Incarnate
  7. Blight Swarm
  8. Terminal Infection
  9. Cankerous Spread
  10. Airborne Agues
  11. Putrid Resistance
  12. Virulent Contagion
  1. Route Marcher
  2. Serve or Die
  3. Looter
  4. Blessed by Blight
  5. Corruption
  6. Unholy Resilience
  7. Lightning Strike
  8. Despoilers
  9. Relentless Advance
  10. Pestilential Spawnings
  11. Renowned & Feared

Every version of Tamurkhan the Maggot Lord

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
NurgleLord8,5001608555564250050850212wh3_dlc25_nur_cha_tamurkhan
NurgleLord13,97016085606236650422,300575wh3_dlc25_nur_cha_tamurkhan_bubebolos

Who can field it

  • Nurgle · Poxmakers of Nurgle

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.