Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Rotting Riders (Rot Knights) unit card

The Rotting Riders (Rot Knights)

Melee cavalry· Monstrous Cavalry· Tier 5· 32 models at Ultra sizeRegiment of Renown

Comes with Thrones of Decay – Nurgle(Warhammer III)

Duel it in the combat calculator →

The Rotting Riders (Rot Knights) are Nurgle and Warriors of Chaos melee cavalry: 8,320 HP across 32 models, armour 100, melee attack 52, melee defence 59, weapon strength 64. It costs 2,200 in the campaign and in multiplayer. They come with Thrones of Decay – Nurgle. Unit key wh3_dlc25_nur_cav_rot_knights_ror. Patch 9.0.4, from the game's data tables.

Health

260 per model

8,320

top 8% of class

Armour

100

top 41% of class

Leadership

85

top 12% of class

Speed

75

bottom 27% of class

Melee attack

52

top 3% of class

Melee defence

59

top 1% of class

Weapon strength

23 base + 41 armour-piercing, +10 vs large

64

top 5% of class

Charge bonus

70

top 13% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • The Blessings of the Fly LordWard Save · +15% Damage Resistancepassive
  • RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 93.4% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 73.1 damage per second against Chaos Warriors; it lasts 76.4 s against one unit of them.

Beats, at a similar price: Luminark of Hysh (2145.80× faster), Ironblaster (111.14× faster), Celestial Hurricanum (110.39× faster)

Loses to, at a similar price: War Bear Riders (1.28× slower), Crushers (Great Weapons) (1.27× slower), Bull Centaur Renders (Great Weapons) (1.15× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,200 multiplayer gold. Nurgle units ranked.

Who can field it

  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.