The Rotting Riders (Rot Knights)
Melee cavalry· Monstrous Cavalry· Tier 5· 32 models at Ultra sizeRegiment of Renown
Health
260 per model
8,320
Armour
100
Leadership
85
Speed
75
Melee attack
52
Melee defence
59
Weapon strength
23 base + 41 armour-piercing, +10 vs large
64
Charge bonus
70
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Abilities
The Blessings of the Fly LordWard Save · +15 Damage ResistancepassiveThe Blessings of the Fly LordWard Save+15 Damage ResistancePassive · 1 useNurgle be praised! A revolting pus flower is a token of the Plague Lord's esteem; a gift of grandfatherly love, you might say, that his children might spread decay.
RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassiveRegenerationRegeneration-20 Weakness to Fire DamageReplenishes hit points of combatantsPassiveThere are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Who can field it
- Poxmakers of Nurgle
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.