Chaos Warhounds (Poison)
War beast· War Beasts· Tier 1· 80 models at Ultra size
Health
76 per model
6,080
Armour
15
Leadership
38
Speed
95
Melee attack
26
Melee defence
17
Weapon strength
19 base + 3 armour-piercing
22
Charge bonus
20
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Every version of Chaos Warhounds (Poison)
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, NurgleWar Beasts | 6,080 | 80 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | 450 | 113 | wh_main_chs_mon_chaos_warhounds_1 |
| BeastmenWar Beasts | 6,080 | 80 | 15 | 38 | 95 | 26 | 17 | 22 | 20 | — | — | wh_dlc03_bst_inf_chaos_warhounds_1 |
Who can field it
- Poxmakers of Nurgle
- Warhost of the Apocalypse
- Warherd of the One-Eye
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.