Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Barons of the Bog (Pox Riders of Nurgle) unit card

Barons of the Bog (Pox Riders of Nurgle)

Monstrous cavalry· War Beasts· Tier 3· 24 models at Ultra sizeRegiment of Renown

Duel it in the combat calculator →

Barons of the Bog (Pox Riders of Nurgle) are Nurgle and Daemons of Chaos monstrous cavalry: 7,872 HP across 24 models, armour 80, melee attack 45, melee defence 45, weapon strength 64. It costs 1,250 in the campaign and in multiplayer. Unit key wh3_twa07_nur_cav_pox_riders_of_nurgle_ror_0. Patch 9.0.4, from the game's data tables.

Health

328 per model

7,872

top 34% of class

Armour

80

bottom 32% of class

Leadership

85

top 13% of class

Speed

65

bottom 1% of class

Melee attack

45

top 37% of class

Melee defence

45

top 13% of class

Weapon strength

31 base + 33 armour-piercing, +12 vs infantry

64

bottom 34% of class

Charge bonus

36

bottom 8% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • Miasma of RotAugment (Area)passive
  • The Wasting SicknessHex (Area) · -25% Mass, -10% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 85.2% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 111.5 damage per second against Chaos Warriors; it lasts 59.4 s against one unit of them.

Beats, at a similar price: Casket of Souls (1261.99× faster), War Wagons (Mortars) (201.20× faster), War Wagons (166.13× faster)

Loses to, at a similar price: Chaos Knights of Tzeentch (1.64× slower), Questing Knights (1.57× slower), Chaos Knights (1.39× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,250 multiplayer gold. Nurgle units ranked.

Who can field it

  • Daemons of Chaos · Legion of Chaos
  • Nurgle · Poxmakers of Nurgle

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.