Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Worshippers of the Crow (Marauders – Great Weapons) unit card

Worshippers of the Crow (Marauders – Great Weapons)

Melee infantry· Great Axe Infantry· Tier 2· 120 models at Ultra sizeRegiment of Renown

Health

85 per model

10,200

top 18% of class

Armour

15

bottom 10% of class

Leadership

70

bottom 43% of class

Speed

35

top 48% of class

Melee attack

38

top 34% of class

Melee defence

32

bottom 39% of class

Weapon strength

7 base + 23 armour-piercing

30

bottom 30% of class

Charge bonus

22

top 38% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Contact Effects

    Entities with this attribute ignore the effects of enemy contact effects such as Poison

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • RageAugment · +5 Melee Attack, +8 Leadership…passive
  • Swarm of FliesHex (Area) · -5 Melee Attackpassive

Who can field it

  • Poxmakers of Nurgle
  • World Walkers
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.