
Bile Trolls
Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size
Comes with Thrones of Decay – Nurgle(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Bile Trolls are Nurgle, Warriors of Chaos and Norsca monstrous infantry: 8,672 HP across 16 models, armour 60, melee attack 29, melee defence 45, weapon strength 115. It costs 1,050 in the campaign (Nurgle factions pay 2,000) and 1,050 in multiplayer. They come with Thrones of Decay – Nurgle. Unit key wh3_dlc25_nur_mon_bile_trolls. Patch 9.0.4, from the game's data tables.
Health
542 per model
8,672
Armour
60
Leadership
50
Speed
54
Melee attack
29
Melee defence
45
Weapon strength
45 base + 70 armour-piercing
115
Charge bonus
24
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Abilities
- Corrosive BileHex (Area) · -6 Melee DefencepassiveCorrosive BileHex (Area)-6 Melee DefencePassive · Range 35 mDon't get any on your hands if you wish to keep them!
- RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassiveRegenerationRegeneration+20% Weakness to Fire DamageReplenishes hit points of combatantsPassiveThere are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Upgrades
Upgraded from: Chaos Trolls
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.
Counters
Good against
- Heavily armoured units — 70 of 115 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Nurgle: Rot Knights
- Light infantry-sized units — large, mass 1,500e.g. Zombies, Zombie Pirate Deckhand Mob, Blessed Saurus Spears (Shields) · Nurgle: Exalted Plaguebearers of Nurgle, Plaguebearers of Nurgle
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Nurgle: Plague Ogres (Great Weapons), Rot Knights
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Flamers of Tzeentch (11.71× faster), Ushabti (Great Bows) (6.91× faster), Leadbelchers (6.80× faster)
Loses to, at a similar price: Maneaters (Ironfists) (1.45× slower), Oceanids (1.38× slower), Rotting Prometheans (1.32× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,050 multiplayer gold. Nurgle units ranked.
Match-ups people search for: Bile Trolls vs Plague Ogres · Bile Trolls vs Stone Trolls
Every version of Bile Trolls
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Nurgle, Warriors of ChaosMonstrous Infantry | 8,672 | 16 | 60 | 50 | 54 | 29 | 45 | 115 | 24 | 1,050 | 250 | wh3_dlc25_nur_mon_bile_trolls |
| NorscaMonstrous Infantry | 8,672 | 16 | 60 | 50 | 54 | 29 | 45 | 115 | 24 | 1,050 | 250 | wh3_dlc27_throgg_mon_bile_trolls |
Who can field it
- Nurgle · Poxmakers of Nurgle
- Warriors of Chaos · Warhost of the Apocalypse
- Norsca · World Walkers · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: Norsca has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.