Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Bile Trolls unit card

Bile Trolls

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Health

542 per model

8,672

top 47% of class

Armour

60

top 48% of class

Leadership

50

bottom 13% of class

Speed

54

bottom 35% of class

Melee attack

29

bottom 16% of class

Melee defence

45

top 23% of class

Weapon strength

45 base + 70 armour-piercing

115

top 26% of class

Charge bonus

24

bottom 20% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • Corrosive BileHex (Area) · -6 Melee Defencepassive
  • RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassive

Every version of Bile Trolls

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Nurgle, Warriors of ChaosMonstrous Infantry8,672166050542945115241,050250wh3_dlc25_nur_mon_bile_trolls
NorscaMonstrous Infantry8,672166050542945115241,050250wh3_dlc27_throgg_mon_bile_trolls

Who can field it

  • Poxmakers of Nurgle
  • Warhost of the Apocalypse
  • World Walkers

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.