Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Bile Trolls unit card

Bile Trolls

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Comes with Thrones of Decay – Nurgle(Warhammer III)

Duel it in the combat calculator →

Bile Trolls are Nurgle, Warriors of Chaos and Norsca monstrous infantry: 8,672 HP across 16 models, armour 60, melee attack 29, melee defence 45, weapon strength 115. It costs 1,050 in the campaign (Nurgle factions pay 2,000) and 1,050 in multiplayer. They come with Thrones of Decay – Nurgle. Unit key wh3_dlc25_nur_mon_bile_trolls. Patch 9.0.4, from the game's data tables.

Health

542 per model

8,672

top 47% of class

Armour

60

top 48% of class

Leadership

50

bottom 13% of class

Speed

54

bottom 35% of class

Melee attack

29

bottom 16% of class

Melee defence

45

top 23% of class

Weapon strength

45 base + 70 armour-piercing

115

top 26% of class

Charge bonus

24

bottom 20% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • Corrosive BileHex (Area) · -6 Melee Defencepassive
  • RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassive

Upgrades

Upgraded from: Chaos Trolls

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 60.1% of the game's 70 monstrous infantry units in melee. Per 1,000 gold: 65.2 damage per second against Chaos Warriors; it lasts 52.3 s against one unit of them.

Beats, at a similar price: Flamers of Tzeentch (11.71× faster), Ushabti (Great Bows) (6.91× faster), Leadbelchers (6.80× faster)

Loses to, at a similar price: Maneaters (Ironfists) (1.45× slower), Oceanids (1.38× slower), Rotting Prometheans (1.32× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,050 multiplayer gold. Nurgle units ranked.

Match-ups people search for: Bile Trolls vs Plague Ogres · Bile Trolls vs Stone Trolls

Every version of Bile Trolls

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Nurgle, Warriors of ChaosMonstrous Infantry8,672166050542945115241,050250wh3_dlc25_nur_mon_bile_trolls
NorscaMonstrous Infantry8,672166050542945115241,050250wh3_dlc27_throgg_mon_bile_trolls

Who can field it

  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse
  • Norsca · World Walkers · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Norsca has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.