Chaos Dwarf Blunderbusses
Missile infantry· Close-Quarters Missile Infantry· Tier 2· 80 models at Ultra size
Health
77 per model
6,160
Armour
shield blocks 55% of frontal missiles
85
Leadership
65
Speed
28
Melee attack
28
Melee defence
32
Weapon strength
25 base + 9 armour-piercing
34
Charge bonus
6
Ranged
Range
90 m
Ammunition
30
Missile damage
5 base + 13 AP, 3 projectiles per shot
18
Reload time
11 s
Damage per 10 s
49
Attributes

Contempt
Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Every version of Chaos Dwarf Blunderbusses
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chaos DwarfsClose-Quarters Missile Infantry | 6,160 | 80 | 85 | 65 | 28 | 28 | 32 | 34 | 6 | 900 | 225 | wh3_dlc23_chd_inf_chaos_dwarf_blunderbusses |
| NurgleClose-Quarters Missile Infantry | 6,160 | 80 | 85 | 65 | 28 | 28 | 32 | 34 | 6 | — | 225 | wh3_dlc25_nur_chieftain_inf_chaos_dwarf_blunderbusses |
Who can field it
- The Legion of Azgorh
- Poxmakers of Nurgle
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.