
Chaos Dwarf Blunderbusses
Missile infantry· Close-Quarters Missile Infantry· Tier 2· 80 models at Ultra size
Comes with Forge of the Chaos Dwarfs(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Chaos Dwarf Blunderbusses are Chaos Dwarfs and Nurgle missile infantry: 6,160 HP across 80 models, armour 85, melee attack 28, melee defence 32, weapon strength 34, range 90 m, missile damage 3,927 per 10 s for the whole unit. It costs 900 in the campaign and in multiplayer. They come with Forge of the Chaos Dwarfs. Unit key wh3_dlc23_chd_inf_chaos_dwarf_blunderbusses. Patch 9.0.4, from the game's data tables.
Health
77 per model
6,160
Armour
shield blocks 55% of small-arms missiles from the front (not artillery)
85
Leadership
65
Speed
28
Melee attack
28
Melee defence
32
Weapon strength
25 base + 9 armour-piercing
34
Charge bonus
6
Ranged
Range
90 m
Ammunition
30
Missile damage
5 base + 13 AP, 3 projectiles per shot
18
Reload time
11 s
Damage per 10 s
49
Attributes
- Contempt
Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Counters
Good against
- Heavily armoured units — 13 of 18 missile damage armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Chaos Dwarfs: Infernal Ironsworn, Iron Daemon – Dreadquake Mortar
- Lightly armoured units without shields — 3,927 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · Chaos Dwarfs: Orc Labourers, Goblin Labourers
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Chaos Dwarfs: Deathshrieker Rocket Launcher, Iron Daemon – Dreadquake Mortar
- Heavy large units — infantry-sized, mass 150e.g. Dread Maw, Thunderbarge, Steam Tank · Chaos Dwarfs: Iron Daemon – Dreadquake Mortar, Skullcracker – Dreadquake Mortar
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Every version of Chaos Dwarf Blunderbusses
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chaos DwarfsClose-Quarters Missile Infantry | 6,160 | 80 | 85 | 65 | 28 | 28 | 32 | 34 | 6 | 900 | 225 | wh3_dlc23_chd_inf_chaos_dwarf_blunderbusses |
| NurgleClose-Quarters Missile Infantry | 6,160 | 80 | 85 | 65 | 28 | 28 | 32 | 34 | 6 | — | 225 | wh3_dlc25_nur_chieftain_inf_chaos_dwarf_blunderbusses |
Who can field it
- Chaos Dwarfs · The Legion of Azgorh
- Nurgle · Poxmakers of Nurgle · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: Nurgle has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.