Health
50 per model
9,000
bottom 48% of class
Armour
0
bottom 1% of class
Leadership
32
bottom 1% of class
Speed
33
bottom 42% of class
Melee attack
12
bottom 1% of class
Melee defence
16
bottom 4% of class
Weapon strength
16 base + 4 armour-piercing
20
bottom 3% of class
Charge bonus
6
bottom 8% of class
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Malign AuthorityAugment · +8 LeadershippassiveMalign AuthorityAugment+8 LeadershipPassive"Best not step out of line. Heard a Labourer ask for more gruel the other day, and they put him in the pot!"
Who can field it
- The Legion of Azgorh
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.