
Orc Labourers
Melee infantry· Great Axe Infantry· Tier 1· 140 models at Ultra size
Comes with Forge of the Chaos Dwarfs(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Orc Labourers are Chaos Dwarfs melee infantry: 10,640 HP across 140 models, armour 0, melee attack 22, melee defence 12, weapon strength 24. It costs 300 in the campaign and 250 in multiplayer. They come with Forge of the Chaos Dwarfs. Unit key wh3_dlc23_chd_inf_orc_labourers. Patch 9.0.4, from the game's data tables.
Health
76 per model
10,640
Armour
0
Leadership
36
Speed
31
Melee attack
22
Melee defence
12
Weapon strength
6 base + 18 armour-piercing
24
Charge bonus
18
Attributes
- Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Counters
Good against
- Heavily armoured units — 18 of 24 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Chaos Dwarfs: Infernal Ironsworn, Iron Daemon – Dreadquake Mortar
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Chaos Dwarfs: Deathshrieker Rocket Launcher, Iron Daemon – Dreadquake Mortar
- Missile fire — armour 0, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Chaos Dwarfs: Infernal Ironsworn, Chaos Dwarf Blunderbusses
- Heavy large units — infantry-sized, mass 130e.g. Dread Maw, Thunderbarge, Steam Tank · Chaos Dwarfs: Iron Daemon – Dreadquake Mortar, Skullcracker – Dreadquake Mortar
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Miners (3.07× faster), Ungor Spearmen Herd (1.79× faster), Spearmen-at-Arms (1.58× faster)
Loses to, at a similar price: Gnoblars (1.75× slower), Zombie Pirate Deckhand Mob (1.38× slower), Men-at-Arms (1.06× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 250 multiplayer gold. Chaos Dwarf units ranked.
Who can field it
- Chaos Dwarfs · The Legion of Azgorh
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.