Health
76 per model
10,640
top 10% of class
Armour
0
bottom 1% of class
Leadership
36
bottom 4% of class
Speed
31
bottom 32% of class
Melee attack
22
bottom 12% of class
Melee defence
12
bottom 2% of class
Weapon strength
6 base + 18 armour-piercing
24
bottom 8% of class
Charge bonus
18
bottom 45% of class
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Malign AuthorityAugment · +8 LeadershippassiveMalign AuthorityAugment+8 LeadershipPassive"Best not step out of line. Heard a Labourer ask for more gruel the other day, and they put him in the pot!"
Who can field it
- The Legion of Azgorh
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.