Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ketzak Fimdirach unit card

Ketzak Fimdirach

Hero· Wizard· 1 model at Ultra size

Comes with Thrones of Decay – Nurgle(Warhammer III)

Skill tree →Duel it in the combat calculator →

Ketzak Fimdirach is Nurgle hero: 5,040 HP, armour 70, melee attack 47, melee defence 44, weapon strength 400. It costs 550 in multiplayer. It comes with Thrones of Decay – Nurgle. Unit key wh3_dlc25_nur_cha_fimir_balefiend_shadow_chieftain. Patch 9.0.4, from the game's data tables.

Health

5,040

top 28% of class

Armour

70

top 44% of class

Leadership

70

top 36% of class

Speed

54

bottom 43% of class

Melee attack

47

top 27% of class

Melee defence

44

top 27% of class

Weapon strength

80 base + 320 armour-piercing

400

top 33% of class

Charge bonus

25

bottom 24% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • The Penumbral PendulumWind · Small, forward-moving area of effect, Strong vs multiple units…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • From the MistWard Save · +5 Melee Defence, +25% Missile Resistancepassive
  • Arcane ConduitAugment of the Windspassive
  • EvasionAugment · +10% Speed, +5 Melee Defencepassive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Ketzak Fimdirach skill tree

27 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Ketzak Fimdirach's skills

  1. Miasma of Despair
  2. Eye of the Balefiend
  3. Ritualistic Fury
  4. Might of the Swamp
  5. The Ketzak Fimdirach
  6. Aura of Chaos
  1. From the Swamps
  2. Cutting Power
  3. Swamp Totems
  4. Baleful Regeneration
  1. Melkoth's Mystifying Miasma
  2. Smoke & Mirrors
  3. The Enfeebling Foe
  4. The Withering
  5. The Penumbral Pendulum
  6. Evasion
  7. Pit of Shades
  8. Okkam's Mindrazor
  9. Earthing
  10. Magical Reserves
  11. Greater Arcane Conduit
  1. Replenish Troops
  2. Stimulate Growth
  3. Damage Building
  4. Wound
  5. Hinder Replenishment
  6. Specialist

Who can field it

  • Nurgle · Poxmakers of Nurgle · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.