Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Ushabti (Great Bows) unit card

Ushabti (Great Bows)

Monstrous infantry· Monstrous Missile Infantry· Tier 3· 12 models at Ultra size

Health

508 per model

6,096

bottom 14% of class

Armour

90

top 26% of class

Leadership

40

bottom 1% of class

Speed

54

bottom 35% of class

Melee attack

23

bottom 3% of class

Melee defence

35

top 46% of class

Weapon strength

18 base + 47 armour-piercing

65

bottom 13% of class

Charge bonus

18

bottom 8% of class

Ranged

Range

255 m

top 8% of class

Ammunition

21

top 25% of class

Missile damage

18 base + 104 AP

122

top 17% of class

Reload time

11 s

top 50% of class

Damage per 10 s

111

bottom 33% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Construct

    Constructs cannot be routed, but take damage when their Leadership is broken. Constructs also have: Fear and Terror Immunity Constructs may also have their hit points restored and stats boosted by special characters such as the Tomb Kings Necrotect.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Who can field it

  • Khemri
  • Host of Nagash

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.