Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Giant Spined Chaos Beast unit card

Giant Spined Chaos Beast

Monster· Monster· Tier 3· 1 model at Ultra size

Health

6,780

bottom 22% of class

Armour

60

bottom 31% of class

Leadership

70

bottom 46% of class

Speed

75

top 48% of class

Melee attack

49

bottom 48% of class

Melee defence

27

bottom 5% of class

Weapon strength

150 base + 290 armour-piercing

440

bottom 25% of class

Charge bonus

56

top 28% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • SpikyAugment · +12 Melee Damage Reflection, +5 Physical Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive
  • RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassive

Patch changes

Patch 9.0wh3_dlc29_bst_mon_giant_spined_chaos_beast

New unit in this patch.

Patch 9.0wh3_dlc29_chs_mon_giant_spined_chaos_beast

New unit in this patch.

Every version of Giant Spined Chaos Beast

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
BeastmenMonster6,7801607075492744056——wh3_dlc29_bst_mon_giant_spined_chaos_beast
Warriors of ChaosMonster6,78016070754927440561,350338wh3_dlc29_chs_mon_giant_spined_chaos_beast

Who can field it

  • Warherd of the One-Eye
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.