Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Teutogen Guard unit card

Teutogen Guard

Melee infantry· Hammer Infantry· Tier 3· 80 models at Ultra size

Comes with Lords of the End Times - Empire(Warhammer III)

Duel it in the combat calculator →

Teutogen Guard are Empire melee infantry: 9,840 HP across 80 models, armour 95, melee attack 43, melee defence 46, weapon strength 47. It costs 1,150 in the campaign and in multiplayer. They come with Lords of the End Times - Empire. Unit key wh3_dlc29_emp_inf_teutogen_guard. Patch 9.0.4, from the game's data tables.

Health

123 per model

9,840

top 26% of class

Armour

95

top 22% of class

Leadership

80

top 32% of class

Speed

28

bottom 7% of class

Melee attack

43

top 19% of class

Melee defence

46

top 23% of class

Weapon strength

15 base + 32 armour-piercing

47

top 22% of class

Charge bonus

16

bottom 40% of class

Attributes

Abilities

  • Crush the WeakAugment · +8 Melee Attack, +15% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 62.7% of the game's 194 infantry units in melee. Per 1,000 gold: 201.3 damage per second against Chaos Warriors; it lasts 78.3 s against one unit of them.

Beats, at a similar price: Skin Wolves (Armoured) (9.12× faster), Skin Wolves (7.88× faster), Aspiring Champions (3.64× faster)

Loses to, at a similar price: Greatswords (1.95× slower), Har Ganeth Executioners (1.53× slower), Chosen of Nurgle (1.46× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,150 multiplayer gold. Empire units ranked.

Match-ups people search for: Teutogen Guard vs Greatswords

Patch changes

Patch 9.0.3

  • Armour90 → 95(+5)
  • Armour-piercing damage30 → 32(+2)

Patch 9.0

New unit in this patch.

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.