Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Flayerkin unit card

Flayerkin

Melee infantry· Melee Infantry· Tier 2· 90 models at Ultra size

Comes with Lords of the End Times - Warriors of Chaos(Warhammer III)

Duel it in the combat calculator →

Flayerkin are Warriors of Chaos and Norsca melee infantry: 8,460 HP across 90 models, armour 15, melee attack 35, melee defence 28, weapon strength 42. It costs 625 in the campaign (19 Norsca factions pay 2,400) and 625 in multiplayer. They come with Lords of the End Times - Warriors of Chaos. Unit key wh3_dlc29_chs_inf_flayerkin. Patch 9.0.4, from the game's data tables.

Health

94 per model

8,460

bottom 35% of class

Armour

15

bottom 10% of class

Leadership

65

bottom 36% of class

Speed

39

top 26% of class

Melee attack

35

top 42% of class

Melee defence

28

bottom 26% of class

Weapon strength

28 base + 14 armour-piercing, +8 vs infantry

42

top 35% of class

Charge bonus

35

top 10% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Mutant RushAugment · +20% Charge Speed, +20% Speed…passive
  • RageAugment · +5 Melee Attack, +8 Leadership…passive

Upgrades

Upgraded from: Marauders, Marauders (Great Weapons)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 65.3% of the game's 194 infantry units in melee. Per 1,000 gold: 360 damage per second against Chaos Warriors; it lasts 38.1 s against one unit of them.

Beats, at a similar price: Warp-Grinders (8.53× faster), Eshin Triads (4.56× faster), Khorngors (2.81× faster)

Loses to, at a similar price: Bleakswords (1.21× slower), Nehekharan Warriors (1.19× slower), Devoted Marauders of Slaanesh (1.19× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 625 multiplayer gold. Warriors of Chaos units ranked.

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Norsca · World Walkers
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.