Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Flayerkin unit card

Flayerkin

Melee infantry· Melee Infantry· Tier 2· 90 models at Ultra size

Health

94 per model

8,460

bottom 35% of class

Armour

15

bottom 10% of class

Leadership

65

bottom 36% of class

Speed

39

top 26% of class

Melee attack

35

top 42% of class

Melee defence

28

bottom 26% of class

Weapon strength

28 base + 14 armour-piercing, +8 vs infantry

42

top 35% of class

Charge bonus

35

top 10% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Mutant RushAugment · +20% Charge Speed, +20% Speed…passive
  • RageAugment · +5 Melee Attack, +8 Leadership…passive

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • World Walkers
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.