Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Carrion unit card

Carrion

War beast· Flying War Beasts· Tier 1· 24 models at Ultra size

Comes with Tomb Kings(Warhammer II)

Duel it in the combat calculator →

Carrion are Tomb Kings and Undead Legions war beast: 5,040 HP across 24 models, armour 20, melee attack 26, melee defence 46, weapon strength 47. It costs 350 in multiplayer. In the campaign Host of Nagash pays 350. They come with Tomb Kings. Unit key wh2_dlc09_tmb_mon_carrion_0. Patch 9.0.4, from the game's data tables.

Health

210 per model

5,040

bottom 27% of class

Armour

20

top 36% of class

Leadership

35

bottom 11% of class

Speed

100

top 16% of class

Melee attack

26

bottom 14% of class

Melee defence

46

top 7% of class

Weapon strength

35 base + 12 armour-piercing

47

top 27% of class

Charge bonus

12

bottom 7% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Can Fly

    This unit can fly.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Realm of Souls IRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • DisintegratingDirect Damagepassive
  • CrumblingDirect Damagepassive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 100% of the game's 21 war beasts units in melee. Per 1,000 gold: 60.5 damage per second against Chaos Warriors; it lasts 71.8 s against one unit of them.

Beats, at a similar price: Deck Droppers (21.74× faster), Chaos Warhounds of Khorne (3.05× faster), Chaos Warhounds (Poison) (2.91× faster)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 350 multiplayer gold. Tomb Kings units ranked.

Patch changes

Patch 9.0

  • Custom battle: now in the Undead Legions roster

Who can field it

  • Tomb Kings · Khemri
  • Undead Legions · Host of Nagash

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.