Talismans
202 talismans in Total War: Warhammer III, patch 9.0, with the effects the game lists for each. “All races” means any race can get it.
202 of 202
Amber Amulet
Unique · Dark Elves
Morathi's quest, rank 4
Passive ability: "Regeneration"
Enemy Hero action success chance: -10%
Ward save: +20%
Wound recovery time: -2 turns
Casualty replenishment rate: +3% (Lord's army)
Amulet of Dark Fire
Unique · Dark Elves
Crone Hellebron's quest, rank 7
Passive ability: "Amulet of Dark Fire"
Enemy Hero action success chance: -10%
Ward save: +15%
Amulet of Defiance
Unique · Dark Elves
Physical resistance: 25%
Amulet of Fire
Common · High Elves
Fire resistance: 15%
Spell resistance: 15%
Amulet of Fire
Common · Ogre Kingdoms
Fire resistance: 15%
Spell resistance: 15%
Amulet of Foresight
Crafted · All races
Enemy Hero action success chance: -20%
Missile resistance: 8%
Ward save: +10%
Ambush defence chance: +75% (Lord's army)
Amulet of Itza
Unique · All races
Winds of Magic power reserve capacity: +10
Spell resistance: 30%
Amulet of Itzl
Uncommon · Lizardmen
Ability: "Amulet of Itzl"
Armour: +15
Physical resistance: 10%
Amulet of Pha-Stah
Unique · Tomb Kings
Ability: "Amulet of Pha-Stah"
Armour-piercing weapon damage: +10
Ward save: +20%
Amulet of Sea Gold
Unique · The Empire
Balthasar Gelt's quest, rank 12
Barrier hit points: +250
Corruption: -5 (local province)
Enemy Hero action success chance: -25%
Spell resistance: 25%
Arcane Trinket
Rare · Grand Cathay
Passive ability: "Arcane Trinket"
Weapon strength: +10%
Astrolabe of Tomorrow's Moon
Unique · The Empire
Winds of Magic cost: -3 for "Comet of Casandora"
Winds of Magic cost: -6 for "Comet of Casandora Upgraded"
Ambush defence chance: +50% (Hero's army)
Aura of Quetzl
Uncommon · Lizardmen
Ability: "Aura of Quetzl"
Enemy Hero action success chance: -10%
Melee defence: +6
Baleflame Amulet
Unique · The Empire
Passive ability: "Baleflame Amulet"
Corruption: -3 (local province)
Spell resistance: 10%
Immune to all attrition (Hero's army)
Berry Wine
Unique · All races
Ability: "Berry Wine"
Replenish Troops action: Replenishment rate is increased by an additional 8%
Wound recovery time: -1 turns
Berserker's Headband
Uncommon · Norsca
Passive ability: "Frenzy"
Passive ability: "Deathblow"
Melee defence: +5
Blackpearl False Eye
Uncommon · Vampire Coast
Income from post-battle loot: +20%
Blackpearl False Eye
Uncommon · Undead Legions
Income from post-battle loot: +20%
Blizzard Broach
Rare · Ogre Kingdoms
Attribute: Unspottable
Attribute: Stalk
Blizzard Broach
Rare · Kislev
Attribute: Unspottable
Attribute: Stalk
Blizzard Broach
Rare ·
Attribute: Unspottable
Blood of Kislev
Uncommon · Ogre Kingdoms
Attribute: Woodsman
Passive ability: "Blood of the Motherland"
Blood of the Motherland
Uncommon · Kislev
Attribute: Woodsman
Passive ability: "Blood of the Motherland"
Blood of the Motherland
Rare ·
Passive ability: "Blood of the Motherland"
Bones of the Maw
Unique · Chaos Dwarfs
Ability: "Fire Breath"
Armour: +15
Carnosaur Skull
Unique · Norsca
Passive ability: "Primal Rage"
Armour: +15
Ward save: +12%
Cathayan Jet
Common · Ogre Kingdoms
Enables Disrupted! attacks (Silences enemies and reduces Physical Resistance)
Spell resistance: 10%
Chalice of Dark Rain
Uncommon · Beastmen
Ability: "Chalice of Dark Rain"
Missile resistance: 10%
Hit points: +5%
Champion's Essence
Unique · All races
Passive ability: "Rowdy"
Melee attack: +10
Ward save: +5%
Charm of the Gods
Unique · Norsca
Passive ability: "Charm of the Gods"
Character experience gain: +25%
Ward save: +12%
Clawspeaker's Gift
Rare · Grand Cathay
Campaign movement range: -25% for enemy armies starting their turn in this region (enemy armies in region)
Vigour in battle for enemy armies: Winded (enemy armies in region)
Attribute: Unspottable
Attribute: Stalk
Cloak of Isha
Unique · Wood Elves
Orion's quest, rank 12
Corruption: -5 (local province)
Passive ability: "Cloak of Isha"
Enemy Hero action success chance: -10%
Spell resistance: 10%
Melee defence: +5
Cloak of Valaya
Unique · Dwarfs
Grombrindal – The White Dwarf's quest, rank 17
Corruption: -5 (local province)
Enemy Hero action success chance: -10%
Spell resistance: 25%
Melee defence: +6
Physical resistance: 5%
Collar of Khorne
Rare · Daemons of Chaos, Khorne
Spell resistance: 25%
Ward save: +14%
Collar of Shakkhara
Rare · All races
Barrier hit points: +200
Melee defence: +5
Ward save: +10%
Collar of Shapesh
Unique · Tomb Kings
Ability: "Collar of Shapesh"
Casualty replenishment rate: +15% (Lord's army)
Corrupted Icon of Rebirth
Unique · Tzeentch
Casualty replenishment rate: +15% (Lord's army)
Crimson Gemstone
Unique · Dwarfs
Ability: "Dark Protection"
Passive ability: "The Hunger"
Weapon strength: +25%
Crown of Black Iron
Uncommon · Dark Elves
Character's aura leadership effect: +5
Leadership aura size: +25%
Spell resistance: 10%
Ward save: +5%
Crystal of Kunlan
Uncommon · Grand Cathay
Passive ability: "Crystal of Kunlan"
Barrier hit points: +150
Ward save: +5%
Crystal Pendant
Rare · Daemons of Chaos, Tzeentch
Magic item drop chance from battle: +15%
Ward save: +14%
Cursed Yhetee Jawbone
Unique · Nurgle
Explosive missile damage: +20%
Missile strength: +15% (Hero's army)
Dawnstone
Common · All races
Barrier hit points: +250
Death's Timekeeper
Unique · The Empire
Elspeth von Draken's quest, rank 15
Attribute: Perfect Vigour
Ability: "Death's Timekeeper"
Winds of Magic power reserve: +3 per turn
Deathmask
Uncommon · Dark Elves
Attribute: Causes Fear
Attribute: Causes Terror
Physical resistance: 10%
Deepwood Branch
Uncommon · 16 races
Attribute: Woodsman
Ammunition: +20%
Missile resistance: 15%
Diamond Guardian Phoenix
Crafted · All races
Passive ability: "Diamond Guardian Phoenix"
Ward save: +10%
Wound recovery time: -3 turns
Vigour loss reduction: -35%
Dragon Cloak of Fyrskar
Unique · Dwarfs
Ungrim Ironfist's quest, rank 12
Enemy Hero action success chance: -10%
Fire resistance: 20%
Melee defence: +5
Ward save: +20%
Wound recovery time: -1 turns
Dragon Mask
Uncommon · Wood Elves
Passive ability: "Dragon Mask I"
Income from post-battle loot: +10% (Lord)
Income from razing settlements: +10% (Lord)
Dragon Slayer's Fang
Rare · Dwarfs
Passive ability: "Dragon Slayer's Fang"
Ward save: +10%
Dragon's Claw
Common · Bretonnia
Bonus vs Large: +8
Fire resistance: 15%
Dragonbane Gem
Common · All races
Fire resistance: 35%
Dreaming Ring
Uncommon · Wood Elves
Ability: "Dreaming Ring I"
Casualty replenishment rate: +4% when in foreign territory (Lord's army)
Winds of Magic power reserve capacity: +5 (own army)
Eagle Mask
Uncommon · Wood Elves
Spell resistance: 10%
Ambush success chance: +15% (own army)
Research rate: +5
Eagle-Feather Torc
Unique · Norsca
Ability: "Eagle-Feather Torc"
Barrier hit points: +500 (all units in army)
Barrier hit points: +100%
Missile resistance: 20%
Emerald Collar
Crafted · All races
Enables Eroding Poison attacks
Passive ability: "Seed of Rebirth"
Ward save: +14%
Enchanted Tree Sap
Unique · Tzeentch
Winds of Magic power reserve: +10 per turn
Enhanced Scope
Unique · The Empire
In battles, enemy units in forests are revealed regardless of distance
Range: +10%
Reload time reduction: +15%
Facial Scruff
Unique · Tzeentch
Melee defence: +15
Leadership: +10 (all units in army)
Fang of Taalroth
Unique · All races
Drycha's quest, rank 7
Passive ability: "Fang of Taalroth"
Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks
Enables completion of the quest chain to free the imprisoned Legendary Hero Coeddil
Winds of Magic cost: -1 for "Okkam's Mindrazor"
Winds of Magic cost: -2 for "Okkam's Mindrazor Upgraded"
Foul Pendant
Uncommon · Skaven
Attribute: Causes Fear
Ward save: +10%
Foul Pendant
Uncommon · Ogre Kingdoms
Attribute: Causes Fear
Ward save: +10%
Fractured Clasp
Uncommon · Daemons of Chaos, Tzeentch
Attacks cause "Discouraged" effect, reducing leadership
Passive ability: "Fractured Clasp"
Frozen Pendant
Unique · Grand Cathay
Bound spell: "Wind Blast"
Gatekeeper's Rat Catcher
Uncommon · Dwarfs
Enables "Dazed" contact effect (reduced Speed and Melee Defence)
Weapon strength: +10% when fighting against Skaven (Lord's army)
Bonus vs Infantry: +10
Giant Cygor Eyeball
Unique · Norsca
Bound spell: "The Curse of Anraheir"
Ability: "Doom & Darkness"
Spell resistance: 25% (Lord's army)
Glyph Necklace
Uncommon · Lizardmen
Enemy Hero action success chance: -15%
Ward save: +8%
Gnoblar Thiefstone
Uncommon · Ogre Kingdoms
Passive ability: "Gnoblar Thiefstone"
Post battle chance of stealing a magic item: +15%
Income from post-battle loot: +10%
Golden Ankhra
Uncommon · Tomb Kings
Armour: +20
Melee defence: +5
Ward save: +5%
Golden Crown of Atrazar
Rare · High Elves
Armour: +25
Character's aura leadership effect: +5
Leadership aura size: +25%
Ward save: +8%
Golden Eye of Rah-Nutt
Uncommon · Tomb Kings
Charge bonus: +15
Ward save: +10%
Golden Wafers
Unique · All races
Corruption: -4 (local province)
Spell resistance: 10%
Ward save: +5%
Greedy Fist
Rare · Ogre Kingdoms
Passive ability: "Greedy Fist"
Ward save: +10%
Weapon strength: +10%
Hell-Forge Materials
Unique · Tzeentch
Missile strength: +30% (all units in army)
Hellshard Amulet
Unique · Chaos Dwarfs
Drazhoath the Ashen's quest, rank 15
Passive ability: "Hellshard Amulet"
Winds of Magic power reserve capacity: +5 (Lord's army)
Ward save: +5% (Lord's army)
Hourglass of the Shyish Sands
Unique · The Empire
Winds of Magic cost: -2 for "Spirit Leech"
Winds of Magic cost: -4 for "Spirit Leech Upgraded"
Passive ability; "Last Rites"
Hydra Head
Unique · Norsca
Ability: "Unidentified Hydra Head"
Attribute: Causes Terror
Missile resistance: 10%
Hit points: +8%
Icon of Decay
Unique · Nurgle
Passive ability: "Wasting Sickness"
Charge bonus: +15
Icon of the Dark Gods
Unique · Norsca
Unit experience gain: +25% (Lord's army)
Passive ability: "Icon of the Dark Gods"
Hit points: +12%
Ward save: +12%
Icon of the King
Unique · All races
Ability: "Icon of the King"
Enables magical attacks
Ward save: +10%
Idol of Darkness
Unique · Dark Elves
Passive ability: "Idol of Darkness"
Speed: +20%
Ironbeard's Ring
Rare · Dwarfs
Passive ability: "Ironbeard's Ring"
Fire resistance: 50%
Ironwarden's Wardstone
Rare · Dwarfs
Ward save: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen
Weapon strength: +10% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen
Corruption: -5 (local province)
Jade Amulet
Rare · Grand Cathay
Passive ability: "Jade Amulet"
Targeting range: +20% for spells
Jade Blood Pendant
Uncommon · Grand Cathay
Vampiric corruption: +2
Passive ability: "The Hunger"
Hit points: +10%
Jade Griffon
Unique · The Empire
Volkmar the Grim's quest, rank 7
Corruption: -5 (local province)
Passive ability: "Jade Griffon"
Hero recruit rank: +5 for Warrior Priests (all provinces)
Melee defence: +5
Ward save: +20%
Jellyfish in a Jar
Uncommon · Vampire Coast
Assassinate action: Additional 10% success chance
Wound action: Additional 10% chance of wounding target
Hero action cost: -10%
Enables poison attacks
Jellyfish in a Jar
Uncommon · Ogre Kingdoms
Assassinate action: Additional 10% success chance
Wound action: Additional 10% chance of wounding target
Hero action cost: -10%
Jellyfish in a Jar
Uncommon · Undead Legions
Assassinate action: Additional 10% success chance
Wound action: Additional 10% chance of wounding target
Hero action cost: -10%
Enables poison attacks
Jet Amulet
Common · Grand Cathay
Barrier hit points: +150
Spell resistance: 20%
Jewel of Denial
Uncommon · Slaanesh, Daemons of Chaos
Slaanesh corruption: +2 (local province)
Ward save: +14%
Key to the Stadsraad
Unique · All races
Income from all buildings: +10% (local region)
Income from Ports: +20% (local region)
Control: +5 (local province)
Kraken Tusk
Uncommon · Vampire Coast
Bound spell: "Tidecall"
Enables frostbite attacks
Melee attack: +8
Kraken Tusk
Uncommon · Undead Legions
Bound spell: "Tidecall"
Enables frostbite attacks
Melee attack: +8
Loremaster's Cloak
Uncommon · High Elves
Passive ability: "Loremaster's Cloak"
Winds of Magic power reserve capacity: +10
Spell resistance: 10%
Melee defence: +5
Luckstone
Common · All races
Physical resistance: 10%
Lucky Arrow
Common · 16 races
Melee defence: +6
Range: +8%
Malignant Totem
Uncommon · Chaos Dwarfs
Bound ability: "Breath of Hatred"
Enemy leadership: -6 (enemy armies in local region)
Mantle of Damsel Elena
Unique · Grand Cathay
Attribute: Immune to Contact Effects
Corruption: -2 (local province)
Armour: +5
Marauder's Lootbag
Uncommon · Norsca
Attribute: Strider
Speed: +10%
Income from raiding: +25% (Lord's army)
Mark of the Plague Fleet
Unique · All races
Ability: ""
Nurgle corruption: +2 (local province)
Melee defence: +7
Ward save: +10%
Miner's Lantern
Uncommon · Dwarfs
Passive ability: "Spotter"
Attribute: Vanguard Deployment
Armour-piercing weapon damage: +50
Obsidian Amulet
Uncommon · All races
Armour: +20
Spell resistance: 30%
Obsidian Lodestone
Uncommon · All races
Barrier hit points: +350
Spell resistance: 10%
Obsidian Pendant
Uncommon · All races
Attacks cause the "Dampened" effect
Barrier hit points: +200
Spell resistance: 20%
Obsidian Trinket
Common · All races
Spell resistance: 10%
Missile block chance: +10%
Old Guard's Tankard
Rare · Dwarfs
Passive ability: "Old Guard's Tankard"
Vigour loss reduction: -33% (own army)
Opal Amulet
Common · All races
Ability: "Opal Amulet"
Melee defence: +6
Orb of Tzeentch
Uncommon · Tzeentch
Winds of Magic cost: -1 for Lore of Metal spells
Overtyrant's Crown
Unique · All races
Greasus Goldtooth's quest, rank 10
Passive ability: "Overtyrant's Crown"
Melee defence: +10
Physical resistance: 10%
Control: +3 (all provinces)
Pearl of Infinite Bleakness
Uncommon · Dark Elves
Ability: "Pearl of Infinite Bleakness"
Attribute: Contempt
Character's aura leadership effect: +5
Perfected Dragon Mask
Unique · Wood Elves
Passive ability: "Dragon Mask II"
Income from post-battle loot: +25% (Lord)
Income from razing settlements: +25% (Lord)
Perfected Dreaming Ring
Unique · Wood Elves
Ability: "Dreaming Ring III"
Casualty replenishment rate: +12% when in foreign territory (Lord's army)
Winds of Magic power reserve capacity: +15 (own army)
Perfected Eagle Mask
Unique · Wood Elves
Spell resistance: 20%
Ambush success chance: +30% (own army)
Research rate: +20
Perfected Twilight Horn
Unique · Wood Elves
Ability: "Twilight Horn II"
Enemy leadership: -10 (local region)
Control: +4 (local province)
Pigeon Plucker Pendant
Common · All races
Passive ability: "Pigeon Plucker Pendant"
Armour: +10
Melee defence: +4
Pilfered Palanquin
Unique · Tzeentch
Campaign movement range: +30%
Possessed Amulet
Common · Chaos Dwarfs
Melee attack: +5
Armour-piercing weapon damage: +15%
Possessed Amulet
Common · Ogre Kingdoms
Melee attack: +5
Armour-piercing weapon damage: +15%
Prospector's Charge
Uncommon · Dwarfs
Enables flaming attacks
Base weapon damage: +60
Attribute: Wallbreaker
Source: ancillaries, ancillary_to_effects, ancillary_uniqueness_groupings and faction_set_items, patch 9.0, via the WH3-Dump export.