Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Talismans

202 talismans in Total War: Warhammer III, patch 9.0, with the effects the game lists for each. “All races” means any race can get it.

202 of 202

Amber Amulet

Unique · Dark Elves

Morathi's quest, rank 4

  • Passive ability: "Regeneration"
  • Enemy Hero action success chance: -10%
  • Ward save: +20%
  • Wound recovery time: -2 turns
  • Casualty replenishment rate: +3% (Lord's army)

Amulet of Dark Fire

Unique · Dark Elves

Crone Hellebron's quest, rank 7

  • Passive ability: "Amulet of Dark Fire"
  • Enemy Hero action success chance: -10%
  • Ward save: +15%

Amulet of Defiance

Unique · Dark Elves

  • Physical resistance: 25%

Amulet of Fire

Common · High Elves

  • Fire resistance: 15%
  • Spell resistance: 15%

Amulet of Fire

Common · Ogre Kingdoms

  • Fire resistance: 15%
  • Spell resistance: 15%

Amulet of Foresight

Crafted · All races

  • Enemy Hero action success chance: -20%
  • Missile resistance: 8%
  • Ward save: +10%
  • Ambush defence chance: +75% (Lord's army)

Amulet of Itza

Unique · All races

  • Winds of Magic power reserve capacity: +10
  • Spell resistance: 30%

Amulet of Itzl

Uncommon · Lizardmen

  • Ability: "Amulet of Itzl"
  • Armour: +15
  • Physical resistance: 10%

Amulet of Pha-Stah

Unique · Tomb Kings

  • Ability: "Amulet of Pha-Stah"
  • Armour-piercing weapon damage: +10
  • Ward save: +20%

Amulet of Sea Gold

Unique · The Empire

Balthasar Gelt's quest, rank 12

  • Barrier hit points: +250
  • Corruption: -5 (local province)
  • Enemy Hero action success chance: -25%
  • Spell resistance: 25%

Arcane Trinket

Rare · Grand Cathay

  • Passive ability: "Arcane Trinket"
  • Weapon strength: +10%

Astrolabe of Tomorrow's Moon

Unique · The Empire

  • Winds of Magic cost: -3 for "Comet of Casandora"
  • Winds of Magic cost: -6 for "Comet of Casandora Upgraded"
  • Ambush defence chance: +50% (Hero's army)

Aura of Quetzl

Uncommon · Lizardmen

  • Ability: "Aura of Quetzl"
  • Enemy Hero action success chance: -10%
  • Melee defence: +6

Baleflame Amulet

Unique · The Empire

  • Passive ability: "Baleflame Amulet"
  • Corruption: -3 (local province)
  • Spell resistance: 10%
  • Immune to all attrition (Hero's army)

Berry Wine

Unique · All races

  • Ability: "Berry Wine"
  • Replenish Troops action: Replenishment rate is increased by an additional 8%
  • Wound recovery time: -1 turns

Berserker's Headband

Uncommon · Norsca

  • Passive ability: "Frenzy"
  • Passive ability: "Deathblow"
  • Melee defence: +5

Blackpearl False Eye

Uncommon · Vampire Coast

  • Income from post-battle loot: +20%

Blackpearl False Eye

Uncommon · Undead Legions

  • Income from post-battle loot: +20%

Blizzard Broach

Rare · Ogre Kingdoms

  • Attribute: Unspottable
  • Attribute: Stalk

Blizzard Broach

Rare · Kislev

  • Attribute: Unspottable
  • Attribute: Stalk

Blizzard Broach

Rare ·

  • Attribute: Unspottable

Blood of Kislev

Uncommon · Ogre Kingdoms

  • Attribute: Woodsman
  • Passive ability: "Blood of the Motherland"

Blood of the Motherland

Uncommon · Kislev

  • Attribute: Woodsman
  • Passive ability: "Blood of the Motherland"

Blood of the Motherland

Rare ·

  • Passive ability: "Blood of the Motherland"

Bones of the Maw

Unique · Chaos Dwarfs

  • Ability: "Fire Breath"
  • Armour: +15

Carnosaur Skull

Unique · Norsca

  • Passive ability: "Primal Rage"
  • Armour: +15
  • Ward save: +12%

Cathayan Jet

Common · Ogre Kingdoms

  • Enables Disrupted! attacks (Silences enemies and reduces Physical Resistance)
  • Spell resistance: 10%

Chalice of Dark Rain

Uncommon · Beastmen

  • Ability: "Chalice of Dark Rain"
  • Missile resistance: 10%
  • Hit points: +5%

Champion's Essence

Unique · All races

  • Passive ability: "Rowdy"
  • Melee attack: +10
  • Ward save: +5%

Charm of the Gods

Unique · Norsca

  • Passive ability: "Charm of the Gods"
  • Character experience gain: +25%
  • Ward save: +12%

Clawspeaker's Gift

Rare · Grand Cathay

  • Campaign movement range: -25% for enemy armies starting their turn in this region (enemy armies in region)
  • Vigour in battle for enemy armies: Winded (enemy armies in region)
  • Attribute: Unspottable
  • Attribute: Stalk

Cloak of Isha

Unique · Wood Elves

Orion's quest, rank 12

  • Corruption: -5 (local province)
  • Passive ability: "Cloak of Isha"
  • Enemy Hero action success chance: -10%
  • Spell resistance: 10%
  • Melee defence: +5

Cloak of Valaya

Unique · Dwarfs

Grombrindal – The White Dwarf's quest, rank 17

  • Corruption: -5 (local province)
  • Enemy Hero action success chance: -10%
  • Spell resistance: 25%
  • Melee defence: +6
  • Physical resistance: 5%

Collar of Khorne

Rare · Daemons of Chaos, Khorne

  • Spell resistance: 25%
  • Ward save: +14%

Collar of Shakkhara

Rare · All races

  • Barrier hit points: +200
  • Melee defence: +5
  • Ward save: +10%

Collar of Shapesh

Unique · Tomb Kings

  • Ability: "Collar of Shapesh"
  • Casualty replenishment rate: +15% (Lord's army)

Corrupted Icon of Rebirth

Unique · Tzeentch

  • Casualty replenishment rate: +15% (Lord's army)

Crimson Gemstone

Unique · Dwarfs

  • Ability: "Dark Protection"
  • Passive ability: "The Hunger"
  • Weapon strength: +25%

Crown of Black Iron

Uncommon · Dark Elves

  • Character's aura leadership effect: +5
  • Leadership aura size: +25%
  • Spell resistance: 10%
  • Ward save: +5%

Crystal of Kunlan

Uncommon · Grand Cathay

  • Passive ability: "Crystal of Kunlan"
  • Barrier hit points: +150
  • Ward save: +5%

Crystal Pendant

Rare · Daemons of Chaos, Tzeentch

  • Magic item drop chance from battle: +15%
  • Ward save: +14%

Cursed Yhetee Jawbone

Unique · Nurgle

  • Explosive missile damage: +20%
  • Missile strength: +15% (Hero's army)

Dawnstone

Common · All races

  • Barrier hit points: +250

Death's Timekeeper

Unique · The Empire

Elspeth von Draken's quest, rank 15

  • Attribute: Perfect Vigour
  • Ability: "Death's Timekeeper"
  • Winds of Magic power reserve: +3 per turn

Deathmask

Uncommon · Dark Elves

  • Attribute: Causes Fear
  • Attribute: Causes Terror
  • Physical resistance: 10%

Deepwood Branch

Uncommon · 16 races

  • Attribute: Woodsman
  • Ammunition: +20%
  • Missile resistance: 15%

Diamond Guardian Phoenix

Crafted · All races

  • Passive ability: "Diamond Guardian Phoenix"
  • Ward save: +10%
  • Wound recovery time: -3 turns
  • Vigour loss reduction: -35%

Dragon Cloak of Fyrskar

Unique · Dwarfs

Ungrim Ironfist's quest, rank 12

  • Enemy Hero action success chance: -10%
  • Fire resistance: 20%
  • Melee defence: +5
  • Ward save: +20%
  • Wound recovery time: -1 turns

Dragon Mask

Uncommon · Wood Elves

  • Passive ability: "Dragon Mask I"
  • Income from post-battle loot: +10% (Lord)
  • Income from razing settlements: +10% (Lord)

Dragon Slayer's Fang

Rare · Dwarfs

  • Passive ability: "Dragon Slayer's Fang"
  • Ward save: +10%

Dragon's Claw

Common · Bretonnia

  • Bonus vs Large: +8
  • Fire resistance: 15%

Dragonbane Gem

Common · All races

  • Fire resistance: 35%

Dreaming Ring

Uncommon · Wood Elves

  • Ability: "Dreaming Ring I"
  • Casualty replenishment rate: +4% when in foreign territory (Lord's army)
  • Winds of Magic power reserve capacity: +5 (own army)

Eagle Mask

Uncommon · Wood Elves

  • Spell resistance: 10%
  • Ambush success chance: +15% (own army)
  • Research rate: +5

Eagle-Feather Torc

Unique · Norsca

  • Ability: "Eagle-Feather Torc"
  • Barrier hit points: +500 (all units in army)
  • Barrier hit points: +100%
  • Missile resistance: 20%

Emerald Collar

Crafted · All races

  • Enables Eroding Poison attacks
  • Passive ability: "Seed of Rebirth"
  • Ward save: +14%

Enchanted Tree Sap

Unique · Tzeentch

  • Winds of Magic power reserve: +10 per turn

Enhanced Scope

Unique · The Empire

  • In battles, enemy units in forests are revealed regardless of distance
  • Range: +10%
  • Reload time reduction: +15%

Facial Scruff

Unique · Tzeentch

  • Melee defence: +15
  • Leadership: +10 (all units in army)

Fang of Taalroth

Unique · All races

Drycha's quest, rank 7

  • Passive ability: "Fang of Taalroth"
  • Attacks cause the "Dampened" effect, reducing Magic Resistance and removing Magical Attacks
  • Enables completion of the quest chain to free the imprisoned Legendary Hero Coeddil
  • Winds of Magic cost: -1 for "Okkam's Mindrazor"
  • Winds of Magic cost: -2 for "Okkam's Mindrazor Upgraded"

Foul Pendant

Uncommon · Skaven

  • Attribute: Causes Fear
  • Ward save: +10%

Foul Pendant

Uncommon · Ogre Kingdoms

  • Attribute: Causes Fear
  • Ward save: +10%

Fractured Clasp

Uncommon · Daemons of Chaos, Tzeentch

  • Attacks cause "Discouraged" effect, reducing leadership
  • Passive ability: "Fractured Clasp"

Frozen Pendant

Unique · Grand Cathay

  • Bound spell: "Wind Blast"

Gatekeeper's Rat Catcher

Uncommon · Dwarfs

  • Enables "Dazed" contact effect (reduced Speed and Melee Defence)
  • Weapon strength: +10% when fighting against Skaven (Lord's army)
  • Bonus vs Infantry: +10

Giant Cygor Eyeball

Unique · Norsca

  • Bound spell: "The Curse of Anraheir"
  • Ability: "Doom & Darkness"
  • Spell resistance: 25% (Lord's army)

Glyph Necklace

Uncommon · Lizardmen

  • Enemy Hero action success chance: -15%
  • Ward save: +8%

Gnoblar Thiefstone

Uncommon · Ogre Kingdoms

  • Passive ability: "Gnoblar Thiefstone"
  • Post battle chance of stealing a magic item: +15%
  • Income from post-battle loot: +10%

Golden Ankhra

Uncommon · Tomb Kings

  • Armour: +20
  • Melee defence: +5
  • Ward save: +5%

Golden Crown of Atrazar

Rare · High Elves

  • Armour: +25
  • Character's aura leadership effect: +5
  • Leadership aura size: +25%
  • Ward save: +8%

Golden Eye of Rah-Nutt

Uncommon · Tomb Kings

  • Charge bonus: +15
  • Ward save: +10%

Golden Wafers

Unique · All races

  • Corruption: -4 (local province)
  • Spell resistance: 10%
  • Ward save: +5%

Greedy Fist

Rare · Ogre Kingdoms

  • Passive ability: "Greedy Fist"
  • Ward save: +10%
  • Weapon strength: +10%

Hell-Forge Materials

Unique · Tzeentch

  • Missile strength: +30% (all units in army)

Hellshard Amulet

Unique · Chaos Dwarfs

Drazhoath the Ashen's quest, rank 15

  • Passive ability: "Hellshard Amulet"
  • Winds of Magic power reserve capacity: +5 (Lord's army)
  • Ward save: +5% (Lord's army)

Hourglass of the Shyish Sands

Unique · The Empire

  • Winds of Magic cost: -2 for "Spirit Leech"
  • Winds of Magic cost: -4 for "Spirit Leech Upgraded"
  • Passive ability; "Last Rites"

Hydra Head

Unique · Norsca

  • Ability: "Unidentified Hydra Head"
  • Attribute: Causes Terror
  • Missile resistance: 10%
  • Hit points: +8%

Icon of Decay

Unique · Nurgle

  • Passive ability: "Wasting Sickness"
  • Charge bonus: +15

Icon of the Dark Gods

Unique · Norsca

  • Unit experience gain: +25% (Lord's army)
  • Passive ability: "Icon of the Dark Gods"
  • Hit points: +12%
  • Ward save: +12%

Icon of the King

Unique · All races

  • Ability: "Icon of the King"
  • Enables magical attacks
  • Ward save: +10%

Idol of Darkness

Unique · Dark Elves

  • Passive ability: "Idol of Darkness"
  • Speed: +20%

Ironbeard's Ring

Rare · Dwarfs

  • Passive ability: "Ironbeard's Ring"
  • Fire resistance: 50%

Ironwarden's Wardstone

Rare · Dwarfs

  • Ward save: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen
  • Weapon strength: +10% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs, Norsca and Beastmen
  • Corruption: -5 (local province)

Jade Amulet

Rare · Grand Cathay

  • Passive ability: "Jade Amulet"
  • Targeting range: +20% for spells

Jade Blood Pendant

Uncommon · Grand Cathay

  • Vampiric corruption: +2
  • Passive ability: "The Hunger"
  • Hit points: +10%

Jade Griffon

Unique · The Empire

Volkmar the Grim's quest, rank 7

  • Corruption: -5 (local province)
  • Passive ability: "Jade Griffon"
  • Hero recruit rank: +5 for Warrior Priests (all provinces)
  • Melee defence: +5
  • Ward save: +20%

Jellyfish in a Jar

Uncommon · Vampire Coast

  • Assassinate action: Additional 10% success chance
  • Wound action: Additional 10% chance of wounding target
  • Hero action cost: -10%
  • Enables poison attacks

Jellyfish in a Jar

Uncommon · Ogre Kingdoms

  • Assassinate action: Additional 10% success chance
  • Wound action: Additional 10% chance of wounding target
  • Hero action cost: -10%

Jellyfish in a Jar

Uncommon · Undead Legions

  • Assassinate action: Additional 10% success chance
  • Wound action: Additional 10% chance of wounding target
  • Hero action cost: -10%
  • Enables poison attacks

Jet Amulet

Common · Grand Cathay

  • Barrier hit points: +150
  • Spell resistance: 20%

Jewel of Denial

Uncommon · Slaanesh, Daemons of Chaos

  • Slaanesh corruption: +2 (local province)
  • Ward save: +14%

Key to the Stadsraad

Unique · All races

  • Income from all buildings: +10% (local region)
  • Income from Ports: +20% (local region)
  • Control: +5 (local province)

Kraken Tusk

Uncommon · Vampire Coast

  • Bound spell: "Tidecall"
  • Enables frostbite attacks
  • Melee attack: +8

Kraken Tusk

Uncommon · Undead Legions

  • Bound spell: "Tidecall"
  • Enables frostbite attacks
  • Melee attack: +8

Loremaster's Cloak

Uncommon · High Elves

  • Passive ability: "Loremaster's Cloak"
  • Winds of Magic power reserve capacity: +10
  • Spell resistance: 10%
  • Melee defence: +5

Luckstone

Common · All races

  • Physical resistance: 10%

Lucky Arrow

Common · 16 races

  • Melee defence: +6
  • Range: +8%

Malignant Totem

Uncommon · Chaos Dwarfs

  • Bound ability: "Breath of Hatred"
  • Enemy leadership: -6 (enemy armies in local region)

Mantle of Damsel Elena

Unique · Grand Cathay

  • Attribute: Immune to Contact Effects
  • Corruption: -2 (local province)
  • Armour: +5

Marauder's Lootbag

Uncommon · Norsca

  • Attribute: Strider
  • Speed: +10%
  • Income from raiding: +25% (Lord's army)

Mark of the Plague Fleet

Unique · All races

  • Ability: ""
  • Nurgle corruption: +2 (local province)
  • Melee defence: +7
  • Ward save: +10%

Miner's Lantern

Uncommon · Dwarfs

  • Passive ability: "Spotter"
  • Attribute: Vanguard Deployment
  • Armour-piercing weapon damage: +50

Obsidian Amulet

Uncommon · All races

  • Armour: +20
  • Spell resistance: 30%

Obsidian Lodestone

Uncommon · All races

  • Barrier hit points: +350
  • Spell resistance: 10%

Obsidian Pendant

Uncommon · All races

  • Attacks cause the "Dampened" effect
  • Barrier hit points: +200
  • Spell resistance: 20%

Obsidian Trinket

Common · All races

  • Spell resistance: 10%
  • Missile block chance: +10%

Old Guard's Tankard

Rare · Dwarfs

  • Passive ability: "Old Guard's Tankard"
  • Vigour loss reduction: -33% (own army)

Opal Amulet

Common · All races

  • Ability: "Opal Amulet"
  • Melee defence: +6

Orb of Tzeentch

Uncommon · Tzeentch

  • Winds of Magic cost: -1 for Lore of Metal spells

Overtyrant's Crown

Unique · All races

Greasus Goldtooth's quest, rank 10

  • Passive ability: "Overtyrant's Crown"
  • Melee defence: +10
  • Physical resistance: 10%
  • Control: +3 (all provinces)

Pearl of Infinite Bleakness

Uncommon · Dark Elves

  • Ability: "Pearl of Infinite Bleakness"
  • Attribute: Contempt
  • Character's aura leadership effect: +5

Perfected Dragon Mask

Unique · Wood Elves

  • Passive ability: "Dragon Mask II"
  • Income from post-battle loot: +25% (Lord)
  • Income from razing settlements: +25% (Lord)

Perfected Dreaming Ring

Unique · Wood Elves

  • Ability: "Dreaming Ring III"
  • Casualty replenishment rate: +12% when in foreign territory (Lord's army)
  • Winds of Magic power reserve capacity: +15 (own army)

Perfected Eagle Mask

Unique · Wood Elves

  • Spell resistance: 20%
  • Ambush success chance: +30% (own army)
  • Research rate: +20

Perfected Twilight Horn

Unique · Wood Elves

  • Ability: "Twilight Horn II"
  • Enemy leadership: -10 (local region)
  • Control: +4 (local province)

Pigeon Plucker Pendant

Common · All races

  • Passive ability: "Pigeon Plucker Pendant"
  • Armour: +10
  • Melee defence: +4

Pilfered Palanquin

Unique · Tzeentch

  • Campaign movement range: +30%

Possessed Amulet

Common · Chaos Dwarfs

  • Melee attack: +5
  • Armour-piercing weapon damage: +15%

Possessed Amulet

Common · Ogre Kingdoms

  • Melee attack: +5
  • Armour-piercing weapon damage: +15%

Prospector's Charge

Uncommon · Dwarfs

  • Enables flaming attacks
  • Base weapon damage: +60
  • Attribute: Wallbreaker

Source: ancillaries, ancillary_to_effects, ancillary_uniqueness_groupings and faction_set_items, patch 9.0, via the WH3-Dump export.