Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Armour

216 armour in Total War: Warhammer III, patch 9.0, with the effects the game lists for each. “All races” means any race can get it.

216 of 216

Accursed Armour

Unique · All races

  • This Character will be wounded instead of killed in battle
  • Attribute: Revealed
  • Armour: +200
  • Melee attack: -20
  • Melee defence: +20
  • Physical resistance: 10%
  • Speed: -50%

Alaric's Armour

Unique · Dwarfs

  • Unit mass: +20%
  • Attribute: Expert Charge Defence
  • Armour: +35
  • Ward save: +20%

Alloy Shield

Rare · Skaven

  • Attribute: 360 Missile Block
  • Armour: +10
  • Missile block chance: +20%
  • Missile resistance: 15%

Armour of Bazherak the Cruel

Uncommon · Chaos Dwarfs

  • Armour: +40
  • Spell resistance: 25%
  • Speed: -5%

Armour of Blood

Unique · Vampire Counts

The Red Duke's quest, rank 7

  • Attribute: Immune to Flanking
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +5
  • Ward save: +15%

Armour of Brilliance

Unique · Bretonnia

King Louen Leoncoeur's quest, rank 3

  • Armour: +30
  • Ward save: +10%

Armour of Caledor

Unique · All races

Imrik's quest, rank 8

  • Ability: "Armour of Caledor"
  • Armour: +20
  • Character's aura leadership effect: +10
  • Ward save: +10%
  • Vigour loss reduction: -33% (own army)

Armour of Caledor

Rare · High Elves

  • Armour: +30
  • Fire resistance: 10%
  • Physical resistance: 10%
  • Ward save: +5%

Armour of Damnation

Uncommon · Warriors of Chaos

  • Passive ability: "Armour of Damnation"
  • Melee defence: +8

Armour of Darkness

Uncommon · Dark Elves

  • Attribute: 360 Missile Block
  • Armour: +20
  • Missile block chance: +20%

Armour of Dawn

Rare · All races

  • Armour: +12
  • Melee attack: +5
  • Physical resistance: 10%
  • Weapon strength: +10%

Armour of Destiny

Rare · All races

  • Armour: +20
  • Physical resistance: 5%
  • Ward save: +10%

Armour of Disdain

Unique · Slaanesh, Warriors of Chaos

  • Passive ability: "Chaos Armour"
  • Armour: +20
  • Melee defence: +6
  • Ward save: +5%
  • Wound recovery time: -1 turns

Armour of Eternal Servitude

Rare · Dark Elves

  • Passive ability: "Regeneration"
  • Battle healing cap: +10%
  • Armour: +15
  • Ward save: +10%

Armour of Eternity

Rare · Tomb Kings

  • Passive ability: "Regeneration"
  • Armour: +15
  • Melee defence: +5
  • Ward save: +5%

Armour of Eternity

Rare · Ogre Kingdoms

  • Passive ability: "Regeneration"
  • Armour: +15
  • Melee defence: +5
  • Ward save: +5%

Armour of Fortune

Uncommon · All races

  • Armour: +10
  • Physical resistance: 5%
  • Ward save: +5%

Armour of Gazrakh

Unique · Chaos Dwarfs

Zhatan the Black's quest, rank 8

  • Ability: "Armour of Gazrakh"
  • Armour: +20
  • Melee defence: +10

Armour of Glimril Scales

Unique · Dwarfs

Grombrindal – The White Dwarf's quest, rank 7

  • Enemy Hero action success chance: -10%
  • Armour: +8
  • Melee defence: +6
  • Physical resistance: 10%
  • Ward save: +10%
  • Wound recovery time: -1 turns

Armour of Gork

Uncommon · Ogre Kingdoms

  • Armour: +5
  • Charge bonus: +20
  • Melee defence: +5
  • Ward save: +5%

Armour of Gork

Uncommon · Greenskins

  • Armour: +5
  • Charge bonus: +20
  • Melee defence: +5
  • Ward save: +5%

Armour of Khorne

Rare · Khorne, Warriors of Chaos, Daemons of Chaos

  • Armour: +75

Armour of Living Death

Rare · Dark Elves

  • Passive ability: "The Hunger"
  • Armour: +15
  • Leadership: -7
  • Melee defence: +6
  • Ward save: +10%

Armour of Midnight

Unique · Dark Elves

Malekith's quest, rank 4

  • Armour: +12
  • Melee defence: +6
  • Physical resistance: 20%
  • Wound recovery time: -1 turns

Armour of Silvered Steel

Uncommon · All races

  • Armour: +40

Armour of Tarnus

Uncommon · The Empire

  • Passive ability: "Armour of Tarnus"
  • Armour: +10
  • Physical resistance: 5%

Armour of Templehof

Unique · Undead Legions, Vampire Counts

Mannfred von Carstein's quest, rank 12

  • Ability: "Regenerating Flesh"
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +6
  • Physical resistance: 10%
  • Ward save: +10%
  • Wound recovery time: -1 turns

Armour of the Ages

Uncommon · All races

  • Armour: +5
  • Melee defence: +5
  • Physical resistance: 10%

Armour of the Barrows

Unique · Vampire Counts

  • Ability: "Armour of the Barrows"
  • Unit mass: +30%
  • Armour: +15
  • Melee defence: +8

Armour of the Dark Gods

Unique · Norsca

  • Attribute: Immune to Contact Effects (Lord's army)
  • Passive ability: "Armour of the Dark Gods"
  • Armour: +30
  • Physical resistance: 15%

Armour of the Deep

Uncommon · Vampire Coast

  • Attribute: Strider
  • Armour: +25
  • Fire resistance: -35%
  • Melee defence: +12

Armour of the Deep

Uncommon · Undead Legions

  • Attribute: Strider
  • Armour: +25
  • Fire resistance: -35%
  • Melee defence: +12

Armour of the Dragon's Gaze

Unique · Grand Cathay

Yuan Bo, the Jade Dragon's quest, rank 8

  • Ability: "Armour of the Dragon's Gaze"
  • Diplomatic relations: +20 with Grand Cathay
  • Enemy Hero action success chance: -15%
  • Armour: +15
  • Wound recovery time: -1 turns

Armour of the Dragon's Scorn

Rare · Grand Cathay

  • Attribute: Immune to Contact Effects
  • Missile resistance: 15%
  • Physical resistance: 15%

Armour of the Forge

Uncommon · Chaos Dwarfs

  • Armour: +15
  • Fire resistance: 20%
  • Ward save: +5%

Armour of the Midsummer Sun

Uncommon · Bretonnia

  • Armour: +20
  • Melee defence: +8

Armour of the Oceans

Unique · All races

  • Bound spell: "Tidecall"
  • Passive ability: "Regeneration"
  • Missile resistance: 10%
  • Physical resistance: 20%

Armour of the Stars

Uncommon · High Elves

  • Ability: "Armour of the Stars"
  • Armour: +15
  • Missile resistance: 5%

Armour of Ursun

Unique · Kislev

Boris Ursus's quest, rank 10

  • Passive ability: "Armour of Ursun"
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +8
  • Wound recovery time: -1 turns

Ascendant Celestial Armour

Rare · Grand Cathay

  • Attribute: Perfect Vigour
  • Armour: +15

Auric Armour

Unique · Warriors of Chaos

Prince Sigvald the Magnificent's quest, rank 12

  • Attribute: Immune to Contact Effects
  • Battle healing cap: +50%
  • Slaanesh Authority: +1 (Lord's army)
  • Passive ability: "Auric Armour"
  • Armour: +6

Azhag's 'Ard Armour

Unique · Greenskins

Azhag the Slaughterer's quest, rank 12

  • Ability: "Azhag's 'Ard Armour"
  • Armour: +15
  • Melee defence: +6
  • Physical resistance: 15%
  • Ward save: +15%
  • Wound recovery time: -1 turns

Beast Armour of Karond Kar

Unique · All races

  • Cooldown: -25% to "Whiplash"
  • Passive ability: "Beast Armour of Karond Kar"
  • Armour: +15
  • Leadership aura size: +25%

Blackened Plate

Common · Beastmen

  • Passive ability: "Blackened Plate"
  • Armour: +15

Blackshard Armour

Uncommon · Chaos Dwarfs

  • Armour: +15
  • Fire resistance: 20%
  • Ward save: +5%

Blackshard Armour

Uncommon · Ogre Kingdoms

  • Armour: +15
  • Fire resistance: 20%
  • Ward save: +5%

Blood-Forged Armour

Unique · Greenskins

Grimgor Ironhide's quest, rank 12

  • Ability: "Blood-Forged Armour"
  • Enemy Hero action success chance: -10%
  • Armour: +10
  • Melee defence: +6
  • Ward save: +15%
  • Wound recovery time: -1 turns

Bloodstained Armour of Morkar

Uncommon · Norsca

  • Chaos Undivided corruption: +1 (local province)
  • Armour: +15
  • Physical resistance: 10%

Boots of Braccus

Crafted · All races

  • Cooldown: -50% to "Foe Seeker"
  • Ability: "Foe-Seeker"
  • Armour: +2
  • Melee defence: +5
  • Missile resistance: 12%

Briarsheath

Unique · All races

  • Attribute: Snipe
  • Attribute: Woodsman
  • Attribute: Unspottable
  • Attribute: Stalk
  • Physical resistance: 10%

Bronze Armour of Zhrakk

Uncommon · Warriors of Chaos

  • Passive ability: "Bronze Armour of Zhrakk"
  • Armour: +20

Bullgut

Common · Ogre Kingdoms

  • Armour-piercing weapon damage: +25
  • Armour: +10
  • Charge bonus: +10%

Chaos Armour

Unique · All races

  • Passive ability: "Chaos Armour"

Charmed Shield

Common · All races

  • Ability: "Charmed Shield"
  • Melee defence: +7

Chromatic Armour

Crafted · All races

  • Passive ability: "Glittering Scales"
  • Armour: +10
  • Missile resistance: 10%

Claw-Etched Plate

Unique · Grand Cathay

  • Passive ability: "Thousand Claws"
  • Attribute: Unbreakable
  • Armour: +10

Cloak of Anraheir

Unique · The Empire

  • Passive ability: "Cloak of Anraheir"
  • Attribute: Causes Terror
  • Physical resistance: 10%

Cloak of Hag Graef

Common · Dark Elves

  • Armour: +10
  • Missile resistance: 10%

Cloak of Unreality

Rare · All races

  • Passive ability: "Distorted Reality"
  • Spell resistance: 15%
  • Missile resistance: 15%
  • Speed: +15%

Crown of Authority

Crafted · All races

  • Ability: "Lead by Example"
  • Armour: +20
  • Physical resistance: 10%
  • Leadership: +6 (Lord's army)
  • Control: +8 (local province)

Cuirass of Fortune

Common · Bretonnia

  • Magic item drop chance from battle: +5%
  • Armour: +15
  • Weapon strength: +5%

Dragon Armour of Aenarion

Unique · High Elves

Tyrion's quest, rank 7

  • Enemy Hero action success chance: -10%
  • Armour: +15
  • Fire resistance: 25%
  • Physical resistance: 10%
  • Ward save: +10%
  • Wound recovery time: -1 turns

Dragon Cuirass

Uncommon · Wood Elves

  • Armour: +15
  • Melee defence: +4
  • Wound recovery time: -1 turns

Dragon Slayer's Scales

Rare · Dwarfs

  • Attribute: Causes Terror
  • Physical resistance: 15%
  • Speed: +10%

Dragonhelm

Common · All races

  • Armour: +15
  • Fire resistance: 25%

Dragonscale Shield

Uncommon · High Elves

  • Fire resistance: 15%
  • Melee defence: +8
  • Ward save: +5%

Dreaming Boots

Uncommon · Wood Elves

  • Evasion chance when using the Worldroots: +10% (Lord)
  • Speed: +5%
  • Campaign movement range: +10%
  • Growth: +10 (local province)

Eagle Vambraces

Uncommon · Wood Elves

  • Missile resistance: 10%
  • Ambush defence chance: +20% (own army)

Enchanted Ithilmar Breastplate

Crafted · All races

  • Attribute: Immune to Contact Effects
  • Armour: +15
  • Melee defence: +4
  • Ward save: +12%

Enchanted Shield

Common · All races

  • Armour: +15
  • Melee defence: +5

Engineer’s Knapsack

Common · All races

  • Ability "Restock!"
  • Ammunition: +20%
  • Armour: +15
  • Speed: -5%

Forest Cloak

Uncommon · 16 races

  • Attribute: Snipe
  • Attribute: Vanguard Deployment
  • Physical resistance: 10%

Frost Shard Armour

Common · Kislev

  • Armour: +10
  • Spell resistance: 20%

Frost Shard Armour

Rare ·

  • Armour: +20
  • Spell resistance: 20%

Frost Wyrm Skull

Unique · Grand Cathay

  • Attribute: Vanguard Deployment
  • Missile resistance: 4% (all units in army)

Fused Armour

Rare · 5 races

  • Attribute: Perfect Vigour
  • Armour: +10
  • Speed: +10%

Gambler's Armour

Uncommon · All races

  • Armour: +15
  • Ward save: +10%

Gatekeeper's Helm

Rare · Dwarfs

  • Passive ability: "Gatekeeper's Helm"
  • Armour: +20
  • Character's aura leadership effect: +4
  • Leadership aura size: +30%

Gilded Cuirass

Rare · Ogre Kingdoms

  • Passive ability: "Regeneration"
  • Armour: +20
  • Melee defence: +8

Gilded Cuirass

Rare · Bretonnia

  • Passive ability: "Regeneration"
  • Armour: +20
  • Melee defence: +8

Glittering Scales

Common · All races

  • Passive ability: "Glittering Scales"
  • Armour: +4
  • Melee defence: +5

Glyph of Potec

Unique · All races

  • Weapon strength: +18% when fighting against Undead factions
  • Melee defence: +8
  • Ward save: +5% (accompanying Lord)

Great Bear Pelt

Uncommon · Kislev

  • Attribute: Perfect Vigour

Great Stag Helm

Unique · Wood Elves

  • Attribute: Perfect Vigour
  • Attribute: Causes Fear
  • Charge bonus: +15
  • Physical resistance: 10%

Greatskull

Common · Ogre Kingdoms

  • Armour: +15
  • Spell resistance: 10%

Gut Maw

Uncommon · Ogre Kingdoms

  • Passive ability: "Gut Maw"
  • Armour: +10

Heartstone of Athel Loren

Unique · All races

  • Enemy Hero action success chance: -35%
  • Spell resistance: 15%
  • Spell resistance: -10% (enemy armies in local province)

Helm of Discord

Uncommon · All races

  • Ability: "Helm of Discord"
  • Armour: +20

Helm of Draesca

Unique · All races

  • Attribute: Immune to Contact Effects
  • This item cannot be removed the same turn it is equipped
  • Curse of Draesca: 1% chance for this character to die upon ending turn
  • Power of Draesca: 2% chance for this character to gain a powerful unique trait upon ending turn
  • Attribute: Expert Charge Defence
  • Attribute: Unbreakable
  • Armour: +20
  • Wound recovery time: +10 turns

Helm of Fortune

Common · High Elves

  • Armour: +4
  • Melee defence: +4
  • Physical resistance: 5%

Helm of Khaine

Crafted · All races

  • Attribute: Causes Fear
  • Attribute: Unbreakable
  • Physical resistance: 8%
  • Weapon strength: +15%
  • Melee attack: +4 (own army)

Helm of Many Eyes

Uncommon · Warriors of Chaos, Beastmen

  • Ability: "Helm of Many Eyes"
  • Armour: +20

Helm of the Kraken

Unique · Dark Elves

Lokhir Fellheart's quest, rank 12

  • Passive ability: "Helm of the Kraken"
  • Attribute: Causes Terror
  • Armour: +15

Helm of Yvresse

Unique · All races

Eltharion the Grim's quest, rank 12

  • Ability: "Helm of Yvresse"
  • Armour: +25
  • Leadership: +5 (Lord's army)
  • Control: +5 (local province)

Helmet of Khsar

Uncommon · All races

  • Armour: +10
  • Melee attack: +5
  • Weapon strength: +10%

Hide of the Cold Ones

Uncommon · Lizardmen

  • Attribute: Causes Fear
  • Attribute: Causes Terror
  • Armour: +20
  • Leadership: -8
  • Missile resistance: 15%

Hide of the Cold Ones

Uncommon · Ogre Kingdoms

  • Attribute: Causes Fear
  • Attribute: Causes Terror
  • Armour: +20
  • Leadership: -8
  • Missile resistance: 15%

Horns of Shang-Yang

Unique · Grand Cathay

Zhao Ming, the Iron Dragon's quest, rank 3

  • Winds of Magic power reserve capacity: +10 (Lord's army)
  • Enemy Hero action success chance: -10%
  • Armour: +15
  • Spell resistance: 30%
  • Wound recovery time: -1 turns

Huskarl Plates

Uncommon · Norsca

  • Armour: +10
  • Physical resistance: 15%

Indish Cuirass

Rare · Grand Cathay

  • Passive ability: "Guardian"
  • Charge bonus: +15
  • Speed: +10%

Iron Frame

Unique · All races

  • Armour: +10
  • Spell resistance: 5%
  • Physical resistance: 10%
  • Weapon strength: +10%

Iron Ice Armour

Uncommon · Kislev

  • Passive ability: "Iron Ice Armour"
  • Armour: +15

Ironbeard's Armour

Uncommon · Dwarfs

  • Armour: +40
  • Fire resistance: 20%

Ironwarden's Shield

Rare · Dwarfs

  • Passive ability: "Ironwarden's Shield"
  • Melee defence: +10
  • Missile block chance: +20%

Kislevite Armour

Common · Ogre Kingdoms

  • Armour: +20

Kislevite Armour

Common ·

  • Armour: +20

Laminate Shield

Uncommon · Grand Cathay

  • Armour: +10
  • Melee attack: +5
  • Melee defence: +10

Lion's Pelt

Unique · High Elves

  • Armour: +10
  • Ward save: +15%

Longshot's Cap

Common · 16 races

  • Ammunition: +15%
  • Armour: +10

Lucky Peg Leg

Unique · All races

  • Lucky: +100% Magic item drop chance from battle
  • Speed: -5%

Magnificent Armour of Borek Beetlebrow

Rare · Dwarfs

  • Armour: +30
  • Melee defence: +4
  • Ward save: +10%

Mammoth-Hide Cape

Uncommon · Norsca

  • Melee defence: +10
  • Missile resistance: 10%

Mastodon Armour

Uncommon · Ogre Kingdoms

  • Armour: +10
  • Ward save: +10%

Miner's Helm

Common · Dwarfs

  • Attribute: Immune to Psychology
  • Armour: +25

Mirror Shield

Unique · Chaos Dwarfs

  • Barrier hit points: +400
  • Spell resistance: 25%

Morikhane, the Black Armour

Unique · Undead Legions

Nagash's quest, rank 8

  • Ability: "Morikhane, the Black Armour"
  • Vampiric corruption: +2 (local province)
  • Armour: +15
  • Ward save: +10%

Mortuary Robes

Uncommon · All races

  • Winds of Magic power reserve capacity: +5
  • Armour: +10
  • Melee defence: +5
  • Ward save: +5%

Mutated Ghorgon Hide

Rare · All races

  • Passive ability: "Blood Frenzy"
  • Armour: +20
  • Charge bonus: +30
  • Melee defence: +5

Nightshroud

Uncommon · Ogre Kingdoms

  • Attribute: Stalk
  • Armour: +15
  • Melee defence: +10

Nightshroud

Uncommon · Undead Legions

  • Attribute: Stalk
  • Armour: +15
  • Melee defence: +10

Source: ancillaries, ancillary_to_effects, ancillary_uniqueness_groupings and faction_set_items, patch 9.0, via the WH3-Dump export.