Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Imrik unit card

Imrik

Lord· Lord· 1 model at Ultra size

Comes with Imrikfree(Warhammer II)

Skill tree →Duel it in the combat calculator →

Imrik is a legendary lord of High Elves, leading Knights of Caledor at the start of a campaign: 4,130 HP, armour 110, melee attack 60, melee defence 60, weapon strength 420. It costs 1,200 in the campaign and in multiplayer. It comes with Imrik. Beating this lord in battle can earn the defeat trait Dragonslayer. Unit key wh2_dlc15_hef_cha_imrik_0. Patch 9.0.4, from the game's data tables.

Health

4,130

bottom 15% of class

Armour

110

top 16% of class

Leadership

85

top 13% of class

Speed

36

bottom 17% of class

Melee attack

60

top 25% of class

Melee defence

60

top 9% of class

Weapon strength

130 base + 290 armour-piercing, +30 vs large

420

bottom 48% of class

Charge bonus

45

bottom 44% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • DragonhornAugment (Area) · +24 Melee Attackactive
  • Lord of DragonsHex · -40 Melee Attack, -24 Melee Defenceactive
  • Martial MasteryAugment · +8 Melee Attack, +12 Melee Defencepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Imrik in battle and your lord can earn the trait

Dragonslayer

  • Fire resistance: 25%
  • Bonus vs Large: +8

Here, er, were Dragons.

All legendary lord defeat traits

Imrik skill tree

51 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Imrik's skills

  1. Mautererius
  2. Minaithnir
  3. Speed of Asuryan
  4. Ward of Loec
  5. Ward of Hoeth
  6. Army of Renown
  7. Mentor
  1. Caledor Incumbent
  2. Vaul's Armaments
  3. Dragonheart
  4. Astride the Battlefield
  5. Ancient Pride
  6. Ashen Fields
  7. Dedicated to Vaul
  8. Blazing Lance
  9. Dragonpact
  1. Swordplayer
  2. Valour of Ages
  3. Hard to Hit
  4. Blade Master
  5. Devastating Charge
  6. Lord of Dragons
  7. Wound-Maker
  8. Full Plate Armour
  9. Blade Shield
  10. Expeditious Endeavour
  11. Colossal Strike
  1. Dragonhorn
  2. Militia Master
  3. Bow Master
  4. Cavalry Master
  5. Vanguard Master
  6. Sky Master
  7. Master Strategist
  8. Rally!
  9. Immovable Force
  10. Favourable Winds
  11. Silver Torrent
  12. Heart of the Flame
  13. Stand Your Ground!
  1. Route Marcher
  2. Iron Disciplinarian
  3. Merchant Lord
  4. Bonded Service
  5. Wary
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Elven Healing
  10. Elven Scholar
  11. Renowned & Feared

Every version of Imrik

3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
High ElvesLord4,130111085366060420451,200300wh2_dlc15_hef_cha_imrik_0
High ElvesLord4,864111085786060420901,450363wh2_dlc15_hef_cha_imrik_1
High ElvesLord9,57819085857456580502,750688wh2_dlc15_hef_cha_imrik_2

Who can field it

  • High Elves · Lothern

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.