
Merwyrm
Monster· Colossal Monster· Tier 5· 1 model at Ultra size
Comes with Tides of Torment – High Elves(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Merwyrm is High Elves monster: 12,600 HP, armour 70, melee attack 59, melee defence 38, weapon strength 700. It costs 2,500 in the campaign and in multiplayer. It comes with Tides of Torment – High Elves. Unit key wh3_dlc27_hef_mon_merwyrm. Patch 9.0.4, from the game's data tables.
Health
12,600
Armour
70
Leadership
70
Speed
75
Melee attack
59
Melee defence
38
Weapon strength
275 base + 425 armour-piercing, +30 vs large
700
Charge bonus
42
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- Wallbreaker
Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.
Abilities
- Abyssal CloakAugment · +20% Missile Block Chance, -4 LeadershippassiveAbyssal CloakAugment+20% Missile Block Chance-4 LeadershipPassive · Range 15 mThe very sight of a Merwyrm can provoke dread and hopelessness, its aura of crushing darkness even nullifying arrows and other missiles.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
- RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassiveRegenerationRegeneration+20% Weakness to Fire DamageReplenishes hit points of combatantsPassiveThere are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Counters
Good against
- Large units — bonus vs large 30e.g. Rogue Idol, Dread Saurian, Khemric Titan · High Elves: Knights of Tor Gaval, Sea Elemental
- Heavily armoured units — 425 of 700 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · High Elves: Dragon Princes, Phoenix Guard
- Light infantry-sized units — large, mass 10,000e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · High Elves: Athel Tamarha Faithbearers, Phoenix Guard
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · High Elves: Eagle Claw Bolt Throwers, Lothern Skycutters (Bolt Throwers)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (3.22× faster), Ancient Stegadon (3.06× faster), Thundertusk (2.78× faster)
Loses to, at a similar price: Chaos Siege Giant (1.44× slower), Soul Grinder of Slaanesh (1.41× slower), Rogue Idol (1.37× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,500 multiplayer gold. High Elf units ranked.
Match-ups people search for: Merwyrm vs Star Dragon
Who can field it
- High Elves · Lothern
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_dlc27_hef_mon_merwyrm_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.