Lothern Skycutters (Bolt Throwers)
Chariot· Flying Missile Chariot· Tier 3· 4 models (crew of 8) at Ultra size
Health
1,548 per model
6,192
Armour
80
Leadership
70
Speed
90
Melee attack
30
Melee defence
26
Weapon strength
36 base + 18 armour-piercing
54
Charge bonus
60
Ranged
Range
250 m
Ammunition
16
Missile damage
20 base + 90 AP
110
Reload time
9 s
Damage per 10 s
122
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Can Fly
This unit can fly.

Fire Whilst Moving
This unit can fire while on the move.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
MomentumAugment · +30% Charge Speed, +30% Speed…passiveMomentumAugment+30% Charge Speed+30% Speed+20% Charge Bonus+50% MassPassive · Duration 15 sRigorous practice over the Straits of Lothern drills the Swiftfeather Rocs in the auspicious wind-paths that husband their strength for devastating onslaught.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.