
Star Dragon
Monster· Flying Monster· Tier 5· 1 model at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Star Dragon is High Elves monster: 9,424 HP, armour 90, melee attack 64, melee defence 50, weapon strength 580. It costs 2,400 in the campaign and 2,200 in multiplayer. Unit key wh2_main_hef_mon_star_dragon. Patch 9.0.4, from the game's data tables.
Health
9,424
Armour
90
Leadership
80
Speed
85
Melee attack
64
Melee defence
50
Weapon strength
145 base + 435 armour-piercing
580
Charge bonus
45
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- Can Fly
This unit can fly.
Abilities
- Star Dragon's BreathMagic Missiles · Causes fire damage, Good against armour…activeStar Dragon's BreathMagic MissilesCauses fire damageGood against armourGood against large combatantsPowerful explosionCooldown 60 s · 3 uses · Wind-up 1.3 sThe eldest, most powerful Dragons can destroy entire units with a molten blast of their white-hot breath.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Counters
Good against
- Heavily armoured units — 435 of 580 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · High Elves: Dragon Princes, Phoenix Guard
- Light infantry-sized units — large, mass 5,900e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · High Elves: Athel Tamarha Faithbearers, Phoenix Guard
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · High Elves: Eagle Claw Bolt Throwers, Merwyrm
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (5.01× faster), Ancient Stegadon (4.76× faster), Thundertusk (2.96× faster)
Loses to, at a similar price: Kharibdyss (2.22× slower), Terracotta Sentinel (1.93× slower), Soul Grinder of Slaanesh (1.76× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,200 multiplayer gold. High Elf units ranked.
Match-ups people search for: Star Dragon vs Arcane Phoenix · Star Dragon vs Merwyrm
Who can field it
- High Elves · Lothern
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.