Health
1,434 per model
5,736
bottom 36% of class
Armour
110
top 24% of class
Leadership
75
top 20% of class
Speed
84
top 21% of class
Melee attack
32
top 32% of class
Melee defence
30
top 18% of class
Weapon strength
38 base + 16 armour-piercing, +24 vs infantry
54
bottom 45% of class
Charge bonus
70
top 35% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.