Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Grimgor Ironhide unit card

Grimgor Ironhide

Lord· Lord· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Grimgor Ironhide is a legendary lord of Greenskins, leading Grimgor's 'Ardboyz at the start of a campaign: 7,123 HP, armour 120, melee attack 70, melee defence 45, weapon strength 500. It costs 1,250 in the campaign and 1,350 in multiplayer. Beating this lord in battle can earn the defeat trait Hidestriker. Unit key wh_main_grn_cha_grimgor_ironhide. Patch 9.0.4, from the game's data tables.

Health

7,123

top 20% of class

Armour

120

top 7% of class

Leadership

75

bottom 31% of class

Speed

38

bottom 21% of class

Melee attack

70

top 7% of class

Melee defence

45

top 46% of class

Weapon strength

150 base + 350 armour-piercing

500

top 16% of class

Charge bonus

70

top 16% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • You're Next!Hex · -45% Speed, -24 Melee Attack…active
  • Best of Da BestWard Save · +10 Melee Defence, +10% Damage Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • Get Back 'Ere!Augment (Area) · +16 Leadershipactive
  • Stand Your Ground!Augment (Area) · +24 Melee Defence, +16 Leadershipactive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Grimgor Ironhide in battle and your lord can earn the trait

Hidestriker

  • Armour-piercing weapon damage: +20
  • Armour: +10

This hide is perhaps not as durable as it originally thought…

All legendary lord defeat traits

Grimgor Ironhide skill tree

48 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Grimgor Ironhide's skills

  1. Hatred
  2. Tunnel Boss
  3. Bellower
  4. Heroic Killing Blow
  5. Dodgy Geezer
  6. Army of Renown
  7. Mentor
  1. Best of Da Best
  2. Black Orc Wrecking Ball
  3. Bigger 'n' 'Arder
  4. Imposing Presence
  5. From the Front
  6. Thirst for Battle
  1. Dead 'Ard
  2. Devastating Charge
  3. Choppas
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Hard to Hit
  8. Unbreakable
  9. Thick-Skinned
  10. Wound-Maker
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Da Gobbos
  3. Riderz
  4. Da Boyz
  5. ‘Ard as Nailz
  6. Da Big Ladz
  7. Deff From Abuv
  8. Get Back 'Ere!
  9. Sneaky Stabberz
  10. 'Ard Ladz
  11. Biggest ‘n' Strongest
  12. Savage Smartz
  13. Smash 'Em Faster
  1. Route Marcher
  2. Deff From Below
  3. Raider
  4. Looter
  5. Ravager
  6. Iron-Hard
  7. Lightning Strike
  8. Out-Clevering
  9. Mob Boss
  10. Really Green
  11. Renowned & Feared

Who can field it

  • Greenskins · Grimgor's 'Ardboyz

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_dlc24_grn_cha_grimgor_ironhide_quest_battle).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.