Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Prince Sigvald the Magnificent unit card

Prince Sigvald the Magnificent

Lord· Lord· 1 model at Ultra size

Comes with Chaos Warriors(Warhammer I)

Skill tree →Duel it in the combat calculator →

Prince Sigvald the Magnificent is a legendary lord of Warriors of Chaos and Slaanesh, leading The Decadent Host at the start of a campaign: 5,220 HP, armour 110, melee attack 70, melee defence 60, weapon strength 520. It costs 1,200 in the campaign and in multiplayer. It comes with Chaos Warriors. Beating this lord in battle can earn the defeat trait Pride Assassin. Unit key wh_dlc01_chs_cha_prince_sigvald_the_magnificent. Patch 9.0.4, from the game's data tables.

Health

5,220

top 45% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

110

top 16% of class

Leadership

100

top 1% of class

Speed

40

bottom 26% of class

Melee attack

70

top 7% of class

Melee defence

60

top 9% of class

Weapon strength

340 base + 180 armour-piercing

520

top 12% of class

Charge bonus

45

bottom 44% of class

Attributes

  • Expert Charge Defence

    When bracing, this unit negates the charge bonus of any attacker.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Perfect Vigour

    Even when performing the most fatiguing actions, this unit never loses vigour.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Slaanesh

    A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Paragon of ExcessHex (Area) · -5 Melee Attackpassive
  • Mortal BlowAugment · +35% Armour-Piercing Weapon Damage, +35% Base Weapon Damageactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • SlipperyAugment · +25% Speed, +24 Melee Defenceactive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Prince Sigvald the Magnificent in battle and your lord can earn the trait

Pride Assassin

  • Post battle chance of stealing a magic item: +10%
  • Physical resistance: 10%

Pride comes before a fall. Always.

All legendary lord defeat traits

Prince Sigvald the Magnificent skill tree

49 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Prince Sigvald the Magnificent's skills

  1. Paradise of Pleasure
  2. Favoured Son
  3. Marked by Slaanesh
  4. Hearts of Iron
  5. Voice of the Dark Gods
  6. Supple & Spry
  7. Army of Renown
  8. Mentor
  1. Egomaniacal
  2. Self-Obsessed
  3. Stylish
  4. Driven by Lust
  5. Born to Serve
  6. Unworthy
  1. Rapid Ruination
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Dominating Presence
  2. Chaos Vanguard
  3. Savage Bloodlust
  4. Warp Fire
  5. Hammer into Anvil
  6. Monstrous Strength
  7. Doomfire
  8. Rally!
  9. Legion of Doom
  10. Speed & Malice
  11. Freakish Mutations
  12. Malevolent Ranger
  13. Stand or Die!
  1. Route Marcher
  2. Despoilers
  3. Serve or Die
  4. Devoted of Chaos
  5. Ruination
  6. Unholy Resilience
  7. Lightning Strike
  8. Foetid Gallipot
  9. Blessed by Evil
  10. Premonition
  11. Dark Seducer

Who can field it

  • Slaanesh · Seducers of Slaanesh
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.