Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Zhao Ming, the Iron Dragon unit card

Zhao Ming, the Iron Dragon

Lord· Wizard Lord· 1 model at Ultra size

Health

8,424

top 10% of class

Armour

70

bottom 42% of class

Leadership

90

top 2% of class

Speed

46

bottom 32% of class

Melee attack

55

top 34% of class

Melee defence

60

top 9% of class

Weapon strength

290 base + 140 armour-piercing

430

top 49% of class

Charge bonus

35

bottom 27% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mastery of Elemental Winds

    When two or more units in the same army share this attribute, intensity increases the power of spells cast.

Abilities

  • Transformation of the DragonTransform · Form offers powerful melee attacks and flight, Restricted spell availability and reduction in Harmony multiplier…active
  • Master of AlchemyAugment (Area) · +25% Base Missile Damage, +30% Base Weapon Damageactive
  • Warding IronWard Save (Area) · +5 Damage Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive

Zhao Ming, the Iron Dragon skill tree

63 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Wind Harmony
  2. Ranged Discipline
  3. Warding Iron
  4. Desert Armour
  5. Desert Weapons
  6. Iron Strength
  7. Army of Renown
  8. Mentor
  1. Master of Metal
  2. Lord of Shang-Yang
  3. Strange Alchemy
  4. Iron Scale
  5. Master of Alchemy
  6. Master of Alchemy: Flaming
  7. Master of Alchemy: Piercing
  8. Master of Alchemy: Poison
  1. Hard to Hit
  2. Devastating Charge
  3. Full Plate Armour
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Blade Master
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Plague of Rust
  2. Strength of Yang
  3. Metalshifting
  4. Dragon's Breath
  5. Wall of Wind & Fire
  6. Glittering Robe
  7. Evasion
  8. Constellation of the Dragon
  9. Final Transmutation
  10. Earthing
  11. Magical Reserves
  12. Arcane Conduit
  1. Inspiring Presence
  2. Unyielding
  3. Sure Aim
  4. Eastern Fires
  5. Mighty Charge
  6. Stone Gaze
  7. Sky Fire
  8. Rally!
  9. Blades of the Bastion
  10. Fast Hands
  11. Unified Charge
  12. Looming Lanterns
  13. Stand Your Ground!
  1. Route Marcher
  2. Iron Disciplinarian
  3. Inspiring Recruitment
  4. Reassuring Presence
  5. Fervent
  6. Irrepressible
  7. Lightning Strike
  8. Quartermaster
  9. Logistician
  10. Alert
  11. The Great Bastion

Who can field it

  • The Northern Provinces

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_cth_cha_iron_dragon_1).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.