Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Onyx Crowmen unit card

Onyx Crowmen

Monstrous infantry· Flying Melee Infantry· Tier 3· 60 models at Ultra size

Health

87 per model

5,220

bottom 4% of class

Armour

15

bottom 10% of class

Leadership

50

bottom 13% of class

Speed

90

top 10% of class

Melee attack

30

bottom 20% of class

Melee defence

32

bottom 31% of class

Weapon strength

30 base + 15 armour-piercing

45

bottom 8% of class

Charge bonus

20

bottom 12% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Elemental

    Elementals cannot be routed, but take damage when their Leadership is broken. Elementals also have: Physical Resistance Fear and Terror Immunity

  • Can Fly

    This unit can fly.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Elemental InstabilityDirect Damage · Causes damage to selfpassive
  • Fade Away!Direct Damage · Causes severe damage to selfpassive
  • Eyes of the EmpressAugment · +80% Visibility Range, +80% Visibility Rangepassive
  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive

Who can field it

  • The Northern Provinces

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.