Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Great Moon Bird unit card

Great Moon Bird

Monster· Flying Monster· Tier 4· 1 model at Ultra size

Comes with Shadows of Change(Warhammer III)

Duel it in the combat calculator →

Great Moon Bird is Grand Cathay monster: 7,298 HP, armour 40, melee attack 44, melee defence 50, weapon strength 560. It costs 1,600 in the campaign and 1,500 in multiplayer. It comes with Shadows of Change. Unit key wh3_dlc24_cth_mon_great_moon_bird. Patch 9.0.4, from the game's data tables.

Health

7,298

bottom 32% of class

Armour

40

bottom 13% of class

Leadership

70

bottom 46% of class

Speed

120

top 2% of class

Melee attack

44

bottom 32% of class

Melee defence

50

top 14% of class

Weapon strength

360 base + 200 armour-piercing

560

top 19% of class

Charge bonus

46

top 47% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Moon FlareVortexactive
  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Upgrades

Bought with Unstable Experiments

  • Celestial Emperor Insignia

    Celestial Emperor Insignia · 1 Unstable Experiments · only Claws of the White Tiger

    • Melee attack: -4
    • Melee defence: +6
    • Physical resistance: 10%
  • Desert Tigress Insignia

    Desert Tigress Insignia · 1 Unstable Experiments · only Claws of the White Tiger

    • Melee defence: -4
    • Bonus vs Large: +8
    • Charge bonus: +20%
  • Iron Dragon Insignia

    Iron Dragon Insignia · 1 Unstable Experiments · only Claws of the White Tiger

    • Passive ability: "Attuned to Magic"
    • Passive ability: ""

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 46.9% of the game's 99 monsters units in melee. Per 1,000 gold: 16.9 damage per second against Chaos Warriors; it lasts 32.9 s against one unit of them.

Beats, at a similar price: Exalted Flamer of Tzeentch (11.50× faster), Cauldron of a Thousand Poxes (11.45× faster), Bastiladon (Solar Engine) (4.06× faster)

Loses to, at a similar price: Curs'd Ettin (4.04× slower), Feral Carnosaur (3.39× slower), Terracotta Sentinel (3.11× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,500 multiplayer gold. Grand Cathay units ranked.

Match-ups people search for: Great Moon Bird vs Celestial Lion

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.