
Tiger Warrior Stalkers
Missile infantry· Throwing Disc Infantry· Tier 3· 60 models at Ultra size
Comes with Character Pack - Bhashiva(Warhammer III)
Health
100 per model
6,000
Armour
15
Leadership
70
Speed
52
Melee attack
42
Melee defence
40
Weapon strength
15 base + 25 armour-piercing
40
Charge bonus
35
Ranged
Range
70 m
Ammunition
6
Missile damage
12 base + 14 AP
26
Reload time
8 s
Damage per 10 s
33
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Woodsman
This unit can pass through trees.

Fire Whilst Moving
This unit can fire while on the move.

Stalk
This unit can move hidden in any terrain.

Tiger Warrior
A Tiger Warrior unit has: Increased Speed Increased Charge Bonus Ferocious Ambush ability
Abilities
Ferocious AmbushAugment · +25% Charge Speed, +15% Speed…passiveFerocious AmbushAugment+25% Charge Speed+15% Speed+15% Charge BonusPassive · Cooldown 90 s · Duration 20 sCertain Tiger Warrior martial philosophies cannot be practiced outside their kin, their innate feral instincts enabling – among other things – the impossible speeds of their renowned charges.
Who can field it
- The Northern Provinces
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.