
Health
56 per model
8,960
Armour
15
Leadership
55
Speed
30
Melee attack
20
Melee defence
24
Weapon strength
19 base + 6 armour-piercing, +17 vs large
25
Charge bonus
3
Attributes

Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Formation Attack
The unit will try to stay in formation when in melee. Melee defence will be slightly increased.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Yang
This unit counts as a Yang unit for the purpose of Battle Harmony proximity
Abilities
Battle Harmony: YangAugment · +4 Melee Attack, +4 Melee Defence…passiveBattle Harmony: YangAugment+4 Melee Attack+4 Melee Defence+4 LeadershipEffect intensity increases by highest nearby Harmony multiplier on a unit.Activates when within 60 metres of a Yin unit.PassiveThere must be balance in all things: dark and light, moon and sun, female and male.
Who can field it
- The Northern Provinces
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.