
Peasant Long Spearmen
Melee infantry· Spear Infantry· Tier 1· 160 models at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Peasant Long Spearmen are Grand Cathay melee infantry: 8,960 HP across 160 models, armour 15, melee attack 20, melee defence 24, weapon strength 25. It costs 350 in the campaign and in multiplayer. Unit key wh3_main_cth_inf_peasant_spearmen_1. Patch 9.0.4, from the game's data tables.
Health
56 per model
8,960
Armour
15
Leadership
55
Speed
30
Melee attack
20
Melee defence
24
Weapon strength
19 base + 6 armour-piercing, +17 vs large
25
Charge bonus
3
Attributes
- Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker.
- Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.
- Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
- Formation Attack
The unit will try to stay in formation when in melee. Melee defence will be slightly increased.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Yang
This unit counts as a Yang unit for the purpose of Battle Harmony proximity
Abilities
- Battle Harmony: YangAugment · +4 Melee Attack, +4 Melee Defence…passiveBattle Harmony: YangAugment+4 Melee Attack+4 Melee Defence+4 LeadershipEffect intensity increases by highest nearby Harmony multiplier on a unit.Activates when within 60 metres of a Yin unit.PassiveThere must be balance in all things: dark and light, moon and sun, female and male.
Counters
Good against
- Large units — bonus vs large 17e.g. Rogue Idol, Dread Saurian, Khemric Titan · Grand Cathay: Terracotta Sentinel, Sky-junk
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth
- Missile fire — armour 15, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Grand Cathay: Iron Hail Gunners, Fire Rain Rocket Battery
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Steam Tank · Grand Cathay: Terracotta Sentinel, Zhangu War Drum
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Grail Reliquae (527.81× faster), Pigback Riders (2.64× faster), Miners (Blasting Charges) (2.54× faster)
Loses to, at a similar price: Zombie Pirate Deckhand Mob (1.98× slower), Men-at-Arms (1.79× slower), Men-at-Arms (Shields) (1.71× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 350 multiplayer gold. Grand Cathay units ranked.
Who can field it
- Grand Cathay · The Northern Provinces
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.