Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Sky-junk unit card

Sky-junk

War machine· Flying War Machine· Tier 4· 1 model (crew of 5) at Ultra size

Duel it in the combat calculator →

Sky-junk is Grand Cathay war machine: 10,048 HP, armour 80, melee attack 8, melee defence 8, weapon strength 26, range 360 m, missile damage 560 per 10 s for the whole unit. It costs 1,500 in the campaign and in multiplayer. Unit key wh3_main_cth_veh_sky_junk_0. Patch 9.0.4, from the game's data tables.

Health

10,048

top 5% of class

Armour

80

top 30% of class

Leadership

80

top 20% of class

Speed

30

top 35% of class

Melee attack

8

bottom 1% of class

Melee defence

8

bottom 36% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 36% of class

Charge bonus

1

bottom 1% of class

Ranged

Range

360 m

bottom 36% of class

Ammunition

20

bottom 16% of class

Missile damage

63 base + 27 AP, explosion 49 + 21 AP, 7 projectiles per shot

160

bottom 38% of class

Reload time

20 s

bottom 23% of class

Damage per 10 s

560

top 10% of class

Attributes

  • Always Flying

    This unit is always flying and cannot land.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Sky-Junk BombBombardmentactive
  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive
  • Eye of the DragonAugment (Area) · +5% Range, +4 Leadership…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Upgrades

Bought with Unstable Experiments

  • Celestial Emperor Insignia

    Celestial Emperor Insignia · 1 Unstable Experiments

    • Passive ability: "Wayfarer"
    • Missile strength: -5%
    • Missile resistance: 20%
    • Speed: +10%
  • Desert Tigress Insignia

    Desert Tigress Insignia · 1 Unstable Experiments

    • Ammunition: -10%
    • Passive ability: "Extra Powder"
    • Reload time reduction: +10%
  • Iron Dragon Insignia

    Iron Dragon Insignia · 1 Unstable Experiments

    • Ability number of uses: +1 for for Sky-Junk Bombs
    • Ability: "Sky-Junk Bomb"
    • Speed: -10%

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

Match-ups people search for: Sky-junk vs Fire Rain Rocket Battery · Sky-junk vs Sky Lantern

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.