Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Sky-junk unit card

Sky-junk

War machine· Flying War Machine· Tier 4· 1 model (crew of 5) at Ultra size

Health

10,048

top 5% of class

Armour

80

top 30% of class

Leadership

80

top 20% of class

Speed

30

top 35% of class

Melee attack

8

bottom 1% of class

Melee defence

8

bottom 36% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 36% of class

Charge bonus

1

bottom 1% of class

Ranged

Range

360 m

bottom 36% of class

Ammunition

20

bottom 16% of class

Missile damage

63 base + 27 AP, explosion 49 + 21 AP, 7 projectiles per shot

160

bottom 38% of class

Reload time

20 s

top 36% of class

Damage per 10 s

560

top 10% of class

Attributes

  • Always Flying

    This unit is always flying and cannot land.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Sky-Junk BombBombardmentactive
  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive
  • Eye of the DragonAugment (Area) · +5% Range, +4 Leadership…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • The Northern Provinces

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.