Sky-junk vs Sky Lantern
For the same gold, the shooting goes to Sky-junk: 240.4 s to shoot down the other side's gold worth, against 550.6 s the other way (every projectile hitting). Missile damage per 10 s on each other: Sky-junk 472, Sky Lantern 97; cost 1,500 and 800 gold. In melee at equal gold, Sky Lantern come out ahead. Base stats, patch 9.0.4.
| Sky-junk | Sky Lantern | |
|---|---|---|
| 1,500 | 800 | |
| 10,048 | 6,048 | |
| 1 | 1 | |
| 80 | 30 | |
| 8 / 8 | 8 / 8 | |
| 26 (6) | 26 (6) | |
| 6 s | 4 s | |
| 1.3 | 1.2 | |
| 4,822.3 s | 8,202.4 s | |
| 9,041.9 s | 4,374.6 s | |
| 472 | 97 | |
| 7 | 87 — more than its ammunition | |
| 240.4 s | 550.6 s |
COMPUTEDMelee damage per second = models × expected damage per attack (the combat calculator's hit chance 35 + melee attack − defence, damage after armour and resistances, bonus vs large or infantry) ÷ the weapon's attack interval (melee_weapons.melee_attack_interval). One unit each: the other's hit points ÷ that. Same gold: the other's hit points per gold ÷ damage per second per gold — the side that needs less time wins (within 1%: even). Both are missile units, so the verdict is their shooting: expected damage of a whole volley at the other (after its armour and resistances) ÷ reload time, at equal gold. Multiplayer costs, patch 9.0.4.
ASSUMPTIONS
- Every model fights at once at its weapon's attack interval; in battle only the front ranks reach and animations set the pace.
- No charge, mass, splash attacks, flanking, fatigue, leadership (no one routs), abilities, spells, skills, technologies or items.
- Missiles: every projectile hits, the target's shield faces away; accuracy and range are not in this.
- A Tzeentch unit's magic barrier (main_units.barrier_health: Pink Horrors 1,400, a Lord of Change 800) counts as hit points taken before its health: it recovers only while the unit takes no damage, so a fight gets it once. Barrier that skills, items or effects add on top is not counted.
Side by side with every number: compare Sky-junk and Sky Lantern. Blow by blow, with charge and shields: combat calculator. Grand Cathay units ranked.

