Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Sky Lantern unit card

Sky Lantern

War machine· Flying War Machine· Tier 2· 1 model (crew of 5) at Ultra size

Health

6,048

top 29% of class

Armour

30

bottom 33% of class

Leadership

70

top 36% of class

Speed

60

top 18% of class

Melee attack

8

bottom 1% of class

Melee defence

8

bottom 36% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 36% of class

Charge bonus

1

bottom 1% of class

Ranged

Range

275 m

bottom 20% of class

Ammunition

30

top 15% of class

Missile damage

22 base + 108 AP

130

bottom 33% of class

Reload time

12 s

bottom 28% of class

Damage per 10 s

108

bottom 13% of class

Attributes

  • Always Flying

    This unit is always flying and cannot land.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive
  • Eye of the DragonAugment (Area) · +5% Range, +4 Leadership…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • The Northern Provinces

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.