Lore Pool of the Iron Dragon
The spell set of Zhao Ming, the Iron Dragon · 6 spells · Total War: Warhammer III, patch 9.0
Lore attribute
Strength of Yang
Lore attribute (passive)
- +24% Armour-Piercing Weapon Damage
- +24% Base Weapon Damage
- Triggers when casting spell
The innate strength of the Lore of Yang increases the amount of damage done whenever a spell is cast in battle.
Metalshifting
Lore attribute (passive)
- +12% Armour-Piercing Weapon Damage
- +12% Base Weapon Damage
- Triggers when casting spell
Armour is little defence against a skilled alchemist, under his command metal turns into an arcane lightning rod, attracting hostile magic.
Spells
As the in-game tooltip reads; overcast values in blue. Damage is base + armour-piercing per hit.
Constellation of the Dragon
Explosion · magical
- Winds of Magic
- 15(20)
- Cooldown
- 54 s
- Cast range
- 200 m
- Duration
- 10 s
- Wind-up
- 5 s
- Overcast miscast
- 50%
- 48 damage per second (16 armour-piercing) for 1 s, radius 20 mOvercast: 72 damage per second (24 armour-piercing) for 1 s, radius 20 m
Blazing starlight leaps from the Wizard’s fingertips, dancing and forming the constellation of the Dragon Emperor before descending upon the foe and exploding among their ranks.
Dragon's Breath
Breath · magical, flaming
- Winds of Magic
- 6(9)
- Cooldown
- 30 s
- Cast range
- 100 m
- Duration
- 3 s
- Wind-up
- 1 s
- Overcast miscast
- 50%
- 21 damage per second for 1.5 s, radius 9 mOvercast: 42 damage per second for 1.5 s, radius 9 m
If the enemy sees the Dragon in a single glance its fiery breath will burn them to cinders.
Wall of Wind & Fire
Wind · magical, flaming
- Winds of Magic
- 6(10)
- Cooldown
- 43 s
- Cast range
- 150 m
- Duration
- 25 s
- Wind-up
- 3 s
- Overcast miscast
- 50%
- 12 damage per second for 23 s, radius 3 mOvercast: 18 damage per second (6 armour-piercing) for 23 s, radius 3 m
- Medium, forward-moving area of effect
A vortex of fire and wind distorts everything seen through it and sows disorder and confusion among the enemy, leaving them vulnerable.
Final Transmutation
Direct Damage (Area)
- Winds of Magic
- 17(26)
- Cooldown
- 54 s
- Cast range
- 100 m
- Duration
- 8 s(16 s)
- Effect range
- 35 m
- Wind-up
- 5 s
- Overcast miscast
- 50%
- Strong vs characters
- Causes damage to combatants
- Strong vs a single combatant
- Weak vs a single unit
The Wizard unleashes a hail of magical energy, transmuting his foes into Unliving golden statues.
Glittering Robe
Augment
- Winds of Magic
- 5(10)
- Cooldown
- 42 s
- Cast range
- 200 m
- Duration
- 44 s
- Wind-up
- 3 s
- Overcast miscast
- 50%
- +60 Armour
The Alchemist conjures a gaudy cloak of shimmering scale to improve his allies’ defensive stance.
Plague of Rust
Hex
- Winds of Magic
- 4(6)
- Cooldown
- 28 s
- Cast range
- 200 m
- Duration
- 44 s
- Wind-up
- 1 s
- Overcast miscast
- 50%
- -30 Armour
The enemy target's armour begins to rust, disappearing in clouds of tiny flakes and weakening his defensive abilities.
Who casts Lore Pool of the Iron Dragon
Source: special_ability_groups (wh3_main_lore_iron_dragon), unit_abilities, unit_special_abilities, projectiles, projectile_bombardments and battle_vortexs, patch 9.0, via the WH3-Dump export. Fireball and Flame Storm are checked against the Total War Warhammer wiki in our tests.