Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Weapons

364 weapons in Total War: Warhammer III, patch 9.0, with the effects the game lists for each. “All races” means any race can get it.

364 of 364

Aether Sword

Uncommon · Warriors of Chaos

  • Base weapon damage: -50
  • Ability: "Aether Sword"
  • Armour-piercing weapon damage: +100

Akmet-kar, the Dagger of Jet

Unique · Undead Legions, Vampire Counts

Neferata's quest, rank 7

  • Ability: "Akmet-kar, the Dagger of Jet"
  • Enables magical attacks
  • Melee attack: +10
  • Income from post-battle loot: +20%

Amber Bow

Unique · The Empire

Markus Wulfhart's quest, rank 7

  • Ability: "Amber Bow"
  • Enables magical attacks
  • Missile strength: +15%

Ascendant Celestial Blade

Uncommon · Grand Cathay

  • Armour-piercing weapon damage: +30
  • Enables magical attacks
  • Melee attack: +5
  • Weapon strength: +15%

Asp Bow

Common · 16 races

  • Base missile damage: +20%
  • Enables poison attacks

Aventurine Dagger

Crafted · All races

  • Ability: "Dark Venom"
  • Enables poison attacks
  • Melee attack: +5
  • Weapon strength: +3%

Axe of Dargo

Unique · Dwarfs

Ungrim Ironfist's quest, rank 17

  • Ability: "Axe of Dargo"
  • Bonus vs Large: +6
  • Enables magical attacks
  • Melee attack: +6
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -5% (Lord's army)

Axe of Grom

Unique · All races

Grom the Paunch's quest, rank 12

  • Ability: "Axe of Grom"
  • Growth: +5 (all provinces)
  • Armour-piercing weapon damage: +40
  • Bonus vs Infantry: +15

Axe of Khorne

Uncommon · Khorne, Warriors of Chaos, Daemons of Chaos

  • Passive ability: "Axe of Khorne"
  • Melee attack: +8
  • Weapon strength: +10%

Axe of Men

Rare · Beastmen

  • Enables sundering attacks
  • Ability: "Axe of Men"
  • Armour-piercing weapon damage: +45

Axe of the Pale Serpent

Unique · Norsca

  • Passive ability: "Axe of the Pale Serpent"
  • Enables frostbite attacks
  • Melee attack: +12
  • Spell resistance: 10% (Lord's army)

Axe of Tor

Rare · Kislev

  • Ability: "Axe of Tor"
  • Armour-piercing weapon damage: +50
  • Enables magical attacks
  • Splash attack power: +50%

Axes of Kadrin

Unique · Dwarfs

  • Ability: "Axes of Kadrin"
  • Armour-piercing weapon damage: +50
  • Charge bonus: +15
  • Melee attack: +5

Axes of Khorgor

Uncommon · Beastmen

  • Bonus vs Infantry: +16
  • Charge bonus: +25
  • Enables magical attacks

Balesword

Rare · Warriors of Chaos

  • Attacks cause "Slow Death" effect, draining hit points
  • Melee attack: +7
  • Weapon strength: +14%

Balesword

Rare · Nurgle, Daemons of Chaos

  • Attacks cause "Slow Death" effect, draining hit points
  • Melee attack: +7
  • Weapon strength: +14%

Basha's Axe of Stunty Smashin'

Uncommon · Greenskins

  • Armour-piercing weapon damage: +30
  • Melee attack: +10
  • Weapon strength: +10%

Battleaxe of the Last Waaagh!

Rare · Greenskins

  • Enables magical attacks
  • Melee attack: +15
  • Melee defence: -10
  • Weapon strength: +35%

Beast Slayer

Unique · The Empire

Emperor Karl Franz's quest, rank 7

  • Ability: "The Drakwald Runefang"
  • Melee attack: +10
  • Weapon strength: +15%

Berserker Sword

Common · All races

  • Charge bonus: +25
  • Weapon strength: +8%

Biting Blade

Common · All races

  • Armour-piercing weapon damage: +50

Blade of Antarhak

Uncommon · Tomb Kings

  • Battle healing cap: +10%
  • Passive ability: "The Hunger"
  • Bonus vs Infantry: +10

Blade of Antarhak

Uncommon · Ogre Kingdoms

  • Battle healing cap: +10%
  • Passive ability: "The Hunger"
  • Bonus vs Infantry: +10

Blade of Antarhak

Uncommon · Undead Legions

  • Battle healing cap: +10%
  • Passive ability: "The Hunger"
  • Bonus vs Infantry: +10

Blade of Bel-Korhadris

Uncommon · High Elves

  • Ability: "Blade of Bel-Korhadris"
  • Bonus vs Large: +10
  • Enables magical attacks
  • Weapon strength: +8%

Blade of Blood

Uncommon · Daemons of Chaos, Khorne

  • Attribute: Unyielding Assault
  • Bonus vs Infantry: +10
  • Weapon strength: +12%

Blade of Corruption

Uncommon · Skaven

  • Enables magical attacks
  • Enables poison attacks
  • Melee attack: +6
  • Weapon strength: +10%

Blade of Darting Steel

Uncommon · High Elves

  • Melee attack: +12
  • Speed: +15%

Blade of Endless Boasts

Unique · Slaanesh, Warriors of Chaos

  • Ability: "Sonic Boom"
  • Armour-piercing weapon damage: +10
  • Enables magical attacks
  • Melee attack: +6
  • Weapon strength: +10%

Blade of Leaping Gold

Uncommon · High Elves

  • Armour-piercing weapon damage: +35
  • Melee attack: +10
  • Speed: +10%

Blade of Mourning Fire

Rare · Tomb Kings

  • Attacks cause "Discouraged" effect, reducing leadership
  • Enables flaming attacks
  • Armour-piercing weapon damage: +35
  • Melee attack: +10

Blade of Nurglitch

Common · Skaven

  • Enables magical attacks
  • Enables poison attacks
  • Weapon strength: +8%

Blade of Revered Tzunki

Uncommon · Lizardmen

  • Armour-piercing weapon damage: +55
  • Enables magical attacks
  • Weapon strength: +10%

Blade of Ruin

Rare · Dark Elves

  • Enables sundering attacks
  • Armour-piercing weapon damage: +70
  • Melee attack: +5

Blade of Sea Gold

Crafted · All races

  • Base weapon damage: -20
  • Enables Armour Destruction attacks (reduced missile block chance and armour)
  • Armour-piercing weapon damage: +120
  • Charge bonus: +45
  • Vigour loss reduction: -50%

Blade of Setep

Uncommon · Tomb Kings

  • Ability: "Blade of Setep"
  • Base weapon damage: -15
  • Armour-piercing weapon damage: +65
  • Enables magical attacks

Blade of Setep

Uncommon · Undead Legions

  • Ability: "Blade of Setep"
  • Base weapon damage: -15
  • Armour-piercing weapon damage: +65
  • Enables magical attacks

Blade of Shadow

Unique · All races

Be'lakor's quest, rank 7

  • Undivided Authority: +2 (Lord's army)
  • Passive ability: "Blade of Shadow"
  • Melee attack: +8
  • Weapon strength: +15%
  • Income from post-battle loot: +25%

Blade of the Ancient Skies

Unique · All races

  • Passive ability: "Blade of Ancient Skies"
  • Leadership: +10 (Lord's army)
  • Control: +3 (all provinces)

Blade of the Dark Gods

Unique · Norsca

  • Passive ability: "Blade of the Dark Gods"
  • Bonus vs Infantry: +15
  • Charge bonus: +25
  • Melee attack: +5 (Lord's army)

Blade of the Serpent's Tongue

Unique · All races

  • Passive ability: "Blade of the Serpent's Tongue"
  • Corruption: -2 (local province)
  • Armour-piercing weapon damage: +15
  • Weapon strength: +14%

Blade of Xen Wu

Uncommon · Grand Cathay

  • Chaos Undivided corruption: +5 (local province)
  • Enables magical attacks
  • Melee attack: +12
  • Weapon strength: +15%

Blades of Shang-Yang

Unique · Grand Cathay

Bhashiva, the White Tiger's quest, rank 7

  • Ability: "Blades of Shang-Yang"
  • Fire resistance: 30%
  • Melee attack: +10
  • Weapon strength: +15%

Blood Bringer

Unique · The Empire

  • Ability: "The Wissenland Runefang"
  • Melee attack: +10
  • Weapon strength: +15%

Blood Cleaver

Uncommon · Ogre Kingdoms

  • Battle healing cap: +15%
  • Passive ability: "Blood Cleaver"

Blood Drinker

Unique · Undead Legions, Vampire Counts

  • Vampiric corruption: +5 (local province)
  • Passive ability: "Blood Drinker"
  • Enables magical attacks
  • Melee attack: +5
  • Weapon strength: +10%
  • Income from post-battle loot: +10%

Bonewood Staff

Unique · Greenskins

Wurrzag's quest, rank 17

  • Passive ability: "Bonewood Staff"
  • Magic item drop chance from battle: +5%
  • Enables magical attacks
  • Spell resistance: 15%
  • Melee attack: +6
  • Miscast base chance: -20%
  • Income from post-battle loot: +10%

Bow of the Seafarer

Uncommon · High Elves

  • Ability: "Bow of the Seafarer"
  • Campaign movement range: +5%
  • Missile strength: +10%

Brain Wounder

Unique · The Empire

  • Ability: "The Ostland Runefang"
  • Melee attack: +10
  • Weapon strength: +15%

Burning Blade of Chotec

Uncommon · Lizardmen

  • Attacks cause "Flammable" effect, reducing fire resistance
  • Enables flaming attacks
  • Attribute: Causes Fear

Caledor's Bane

Uncommon · Dark Elves

  • Bonus vs Large: +16
  • Charge bonus: +25

Ceremonial Mace of Malachite

Unique · All races

  • Weapon strength: +10%
  • Spell resistance: 15% (Hero's army)

Chainsword

Unique · All races

  • Passive ability: "Chainsword"
  • Khorne corruption: +10 (local province)
  • Attribute: Unbreakable
  • Armour-piercing weapon damage: +250
  • Enables magical attacks
  • Melee attack: +20

Chaos Tomb Blade

Unique · Vampire Counts

Heinrich Kemmler's quest, rank 7

  • Passive ability: "Chaos Tomb Blade"
  • Enables magical attacks
  • Melee attack: +6
  • Weapon strength: +10%
  • Casualty replenishment rate: +3% (Lord's army)

Chillblade

Rare · Dark Elves

  • Passive ability: "Chillblade"
  • Enables frostbite attacks
  • Bonus vs Large: +4
  • Enables magical attacks
  • Weapon strength: +5%

Cobra Mace of Mazdamundi

Unique · Lizardmen

Lord Mazdamundi's quest, rank 12

  • Corruption: -5 (local province)
  • Post battle chance of stealing a magic item: +50%
  • Enables poison attacks
  • Melee attack: +15
  • Weapon strength: +12%

Corrosive Blade

Uncommon · Skaven

  • Enables "Weeping Blade" contact effect (-50%% Armour)
  • Armour-piercing weapon damage: +45

Corrosive Blade

Uncommon · Ogre Kingdoms

  • Armour-piercing weapon damage: +35
  • Enables poison attacks

Creature-Killer

Unique · Skaven

Throt the Unclean's quest, rank 3

  • Ability: "Creature-Killer"
  • Armour-piercing weapon damage: +10
  • Bonus vs Large: +12
  • Melee defence: +5

Crimson Death

Uncommon · Dark Elves

  • Attribute: Causes Fear
  • Enables magical attacks
  • Weapon strength: +20%

Crook & Flail of Radiance

Unique · Tomb Kings

  • Bound spell: "Banishment"
  • Melee attack: +8
  • Melee defence: +8
  • Weapon strength: +10%

Crow Feeder

Unique · The Empire

  • Ability: "The Nordland Runefang"
  • Melee attack: +10
  • Weapon strength: +15%

Daemonblade

Unique · Warriors of Chaos

Azazel's quest, rank 15

  • Ability: "Daemonblade"
  • Slaanesh Authority: +2 (Lord's army)
  • Seduce Units budget: +10% (Lord's army)
  • Melee attack: +5
  • Weapon strength: +10%

Dagger of Hotek

Uncommon · Dark Elves

  • Armour-piercing weapon damage: +40
  • Enables magical attacks
  • Melee attack: +8

Dagger of Malice

Unique · Chaos Dwarfs

  • Ability: "Dagger of Malice"
  • Chaos Undivided corruption: +1 (local province)
  • Weapon strength: +15%

Dagger of Sotek

Common · Lizardmen

  • Enemy leadership: -6 for Skaven units (local region)
  • Bonus vs Infantry: +8
  • Enables magical attacks

Daith's Reaper

Rare · Ogre Kingdoms

  • Armour-piercing weapon damage: +100
  • Enables magical attacks
  • Melee attack: +6

Daith's Reaper

Rare · Wood Elves

  • Armour-piercing weapon damage: +100
  • Enables magical attacks
  • Melee attack: +6

Dark Mace

Uncommon · Chaos Dwarfs

  • Ability: "Dark Mace"
  • Attribute: Causes Fear
  • Weapon strength: +10%

Dart of Doom

Unique · All races

  • Ability: "Dart of Doom"
  • Wound action: Additional 20% chance of wounding target
  • Attrition: +50% casualties suffered from Athel Loren attrition (enemy armies in local province)

Dawn

Unique · All races

  • Ammunition: +15%
  • Range: +15%
  • Reload time reduction: +15%

Dawn Glaive

Rare · Grand Cathay

  • Passive ability: "Dawn Glaive"
  • Melee attack: +10
  • Melee defence: +10

Dazh's Brazier

Rare · Kislev

  • Enables flaming attacks
  • Passive ability: "Dazh's Brazier"
  • Melee attack: +10

Deathpiercer

Common · Dark Elves

  • Bonus vs Infantry: +10
  • Charge bonus: +20

Deathpiercer

Common · Ogre Kingdoms

  • Bonus vs Infantry: +10
  • Charge bonus: +20

Deathsinger

Unique · All races

  • Passive ability: "Regeneration"
  • Sister Swords: 5% chance to gain a unique trait when both Doomsinger and Deathsinger are present in the same region
  • Passive ability: "Frenzy"
  • Passive ability: "Deathblow"

Deathsword & The Cursed Blade

Unique · Dark Elves

Crone Hellebron's quest, rank 12

  • Passive ability: "The Cursed Blade"
  • Enables magical attacks
  • Melee attack: +3
  • Melee defence: +5
  • Weapon strength: +10%

Destroyer

Unique · Dark Elves

Malekith's quest, rank 12

  • Passive ability: "Destroyer"
  • Attacks cause "Discouraged" effect, reducing leadership
  • Post battle chance of stealing a magic item: +50%
  • Melee attack: +12
  • Weapon strength: +12%

Destroyer of Eternities

Rare · Tomb Kings

  • Ability: "Heroic Killing Blow"
  • Armour-piercing weapon damage: +60
  • Bonus vs Large: +15

Destroyer of Eternities

Rare · Undead Legions

  • Ability: "Heroic Killing Blow"
  • Armour-piercing weapon damage: +60
  • Bonus vs Large: +15

Doom Glaive

Rare · Skaven

  • Ability: "Doom Glaive"
  • Hero action success chance: +10% (characters in local region)
  • Bonus vs Large: +15

Doomsinger

Unique · All races

  • Passive ability: "Regeneration"
  • Sister Swords: 5% chance to gain a unique trait when both Doomsinger and Deathsinger are present in the same region
  • Passive ability: "Frenzy"
  • Passive ability: "Deathblow"

Double Barrel

Uncommon · Vampire Coast

  • Missile strength: +50%
  • Reload time reduction: -25%

Double Crescent of Neru

Uncommon · All races

  • Enables magical attacks
  • Melee attack: +5
  • Melee defence: +8
  • Weapon strength: +5%

Dragon Slayer's Axe

Rare · Dwarfs

  • Passive ability: "Dragon Slayer's Axe"
  • Bonus vs Large: +15
  • Weapon strength: +15%

Dragon Spear

Uncommon · Wood Elves

  • Armour-piercing weapon damage: +25
  • Melee attack: +5

Dragon Tooth

Unique · The Empire

  • Ability: "The Reikland Runefang"
  • Enables magical attacks
  • Melee attack: +6
  • Weapon strength: +10%
  • Income from post-battle loot: +15%
  • Control: +5 (local province)

Dragon-Forged Blade

Rare · Grand Cathay

  • Passive ability: "Balefire"
  • Armour-piercing weapon damage: +25
  • Weapon strength: +10%

Dragonfire Handgun

Uncommon · 16 races

  • Attacks cause "Flammable" effect, reducing fire resistance
  • Enables flaming attacks
  • Armour-piercing missile damage: +18%

Dreaming Bow

Uncommon · Wood Elves

  • Campaign line of sight: +20%
  • Construction cost: -10% for all buildings (local region)
  • Missile strength: +10%

Dreamstealer Sword

Unique · Wood Elves

  • Attacks cause "Discouraged" effect, reducing leadership
  • Slaanesh corruption: +4 (local province)
  • Attribute: Causes Fear
  • Attribute: Causes Terror
  • Armour-piercing weapon damage: +50
  • Enables magical attacks

Dwarf Gouger

Unique · Skaven

Queek Headtaker's quest, rank 12

  • Ability: "Dwarf Gouger"
  • Weapon strength: +20% when fighting against Dwarfs
  • Bonus vs Infantry: +10
  • Recruitment cost: -10% (Lord's army)

Dwarfbane

Uncommon · Skaven

  • Armour-piercing weapon damage: +100 when fighting against Dwarfs
  • Melee attack: +6

Eagle Bow

Uncommon · Wood Elves

  • Missile strength: +15%
  • Range: +10%

Elfbane

Unique · Dwarfs

  • Weapon strength: +25% when fighting against Elves
  • Melee attack: +10 when fighting against Elves
  • Melee attack: +5 when fighting against Elves (Lord's army)
  • Enables magical attacks

Enchanted Lapis Mace

Common · All races

  • Bonus vs Large: +10
  • Enables magical attacks
  • Weapon strength: +8%

Etherblade

Uncommon · 5 races

  • Base weapon damage: -200
  • Armour-piercing weapon damage: +200
  • Enables magical attacks

Everbleed

Rare · Beastmen

  • Attacks cause "Disembowelled" effect, draining hit points
  • Attribute: Causes Fear
  • Attribute: Causes Terror
  • Enables magical attacks

Everchanging Blade

Unique · Chaos Dwarfs

  • Armour-piercing weapon damage: +15
  • Enables magical attacks
  • Melee attack: +10

Executioner's Axe

Rare · All races

  • Enables sundering attacks
  • Attribute: Executioner
  • Melee attack: -8
  • Weapon strength: +20%

Fang of Qu'aph

Common · All races

  • Enables poison attacks
  • Melee attack: +8

Fangsword of Eltharion

Unique · All races

Eltharion the Grim's quest, rank 17

  • Ability: "Fangsword of Eltharion"
  • Bonus vs Infantry: +10
  • Speed: +15%
  • Leadership: +8 when laying siege or encircling (all units in army)

Fell-Axe of the Drakwald

Uncommon · All races

  • Attribute: Causes Fear
  • Melee attack: +10
  • Weapon strength: +15%

Fencer's Blades

Uncommon · All races

  • Melee attack: +10
  • Melee defence: +10

Filth Mace

Uncommon · Warriors of Chaos, Beastmen

  • Base weapon damage: +75
  • Nurgle corruption: +3 (local province)
  • Ability: "Filth Mace"
  • Enables magical attacks

Fimir Hammer

Uncommon · Ogre Kingdoms

  • Bonus vs Large: +12
  • Enables magical attacks
  • Weapon strength: +16%

Fimir Hammer

Uncommon · Norsca

  • Bonus vs Large: +12
  • Enables magical attacks
  • Weapon strength: +16%

Firestorm Blade

Uncommon · 5 races

  • Enables flaming attacks
  • Bound spell: "Flame Storm"
  • Weapon strength: +10%

Flaming Axe of Cormac

Rare · Norsca

  • Passive ability: "Flaming Axe of Cormac"
  • Melee attack: +4
  • Melee defence: +8

Fleshreaper Scythe

Unique · All races

  • Passive ability: "Fleshreaper Scythe"
  • Nurgle corruption: +2 (local province)
  • Armour-piercing weapon damage: +40
  • Bonus vs Infantry: +10

Foe Bane

Common · High Elves

  • Attribute: Immune to Psychology
  • Bonus vs Large: +12

Forest Dragon Fang

Unique · Norsca

  • Ability: "The Dwellers Below"
  • Enables poison attacks
  • Melee attack: +15

Frost Fang

Unique · Kislev

Tzarina Katarin's quest, rank 7

  • Ability: "Frost Fang"
  • Melee attack: +6
  • Weapon strength: +10%
  • Income from post-battle loot: +10%
  • Recruitment cost: -10% (Lord's army)
  • Upkeep: -5% (Lord's army)

Frost Shard Glaive

Rare · Kislev

  • Bound spell: "Frost Shard Glaive"
  • Enables frostbite attacks
  • Bonus vs Large: +15

Frost Shard Glaive

Rare ·

  • Bound spell: "Frost Shard Glaive"

Fulminant Blade

Unique · Grand Cathay

  • Enables "Blinded" contact effect
  • Bonus vs Infantry: +15
  • Enables magical attacks

Gatekeeper's Hammer

Rare · Dwarfs

  • Passive ability: "The Chilling Aura"
  • Enables frostbite attacks
  • Melee defence: +10

Ghal Maraz

Unique · The Empire

Emperor Karl Franz's quest, rank 12

  • Enables sundering attacks
  • Weapon strength: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs and Norsca
  • Ability: "Ghal Maraz"
  • Armour-piercing weapon damage: +75
  • Melee attack: +8
  • Control: +1 (all provinces)

Giant Blade

Uncommon · All races

  • Bonus vs Infantry: +10
  • Weapon strength: +15%

Gilellion's Soulnetter

Unique · All races

  • Ability: "Gilellion's Soulnetter"
  • Khorne corruption: +10 (local province)
  • Attribute: Unbreakable
  • Armour-piercing weapon damage: +250
  • Enables magical attacks
  • Melee attack: +20

Source: ancillaries, ancillary_to_effects, ancillary_uniqueness_groupings and faction_set_items, patch 9.0, via the WH3-Dump export.