Weapons
364 weapons in Total War: Warhammer III, patch 9.0, with the effects the game lists for each. “All races” means any race can get it.
364 of 364
Aether Sword
Uncommon · Warriors of Chaos
Base weapon damage: -50
Ability: "Aether Sword"
Armour-piercing weapon damage: +100
Akmet-kar, the Dagger of Jet
Unique · Undead Legions, Vampire Counts
Neferata's quest, rank 7
Ability: "Akmet-kar, the Dagger of Jet"
Enables magical attacks
Melee attack: +10
Income from post-battle loot: +20%
Amber Bow
Unique · The Empire
Markus Wulfhart's quest, rank 7
Ability: "Amber Bow"
Enables magical attacks
Missile strength: +15%
Ascendant Celestial Blade
Uncommon · Grand Cathay
Armour-piercing weapon damage: +30
Enables magical attacks
Melee attack: +5
Weapon strength: +15%
Asp Bow
Common · 16 races
Base missile damage: +20%
Enables poison attacks
Aventurine Dagger
Crafted · All races
Ability: "Dark Venom"
Enables poison attacks
Melee attack: +5
Weapon strength: +3%
Axe of Dargo
Unique · Dwarfs
Ungrim Ironfist's quest, rank 17
Ability: "Axe of Dargo"
Bonus vs Large: +6
Enables magical attacks
Melee attack: +6
Income from post-battle loot: +10%
Recruitment cost: -10% (Lord's army)
Upkeep: -5% (Lord's army)
Axe of Grom
Unique · All races
Grom the Paunch's quest, rank 12
Ability: "Axe of Grom"
Growth: +5 (all provinces)
Armour-piercing weapon damage: +40
Bonus vs Infantry: +15
Axe of Khorne
Uncommon · Khorne, Warriors of Chaos, Daemons of Chaos
Passive ability: "Axe of Khorne"
Melee attack: +8
Weapon strength: +10%
Axe of Men
Rare · Beastmen
Enables sundering attacks
Ability: "Axe of Men"
Armour-piercing weapon damage: +45
Axe of the Pale Serpent
Unique · Norsca
Passive ability: "Axe of the Pale Serpent"
Enables frostbite attacks
Melee attack: +12
Spell resistance: 10% (Lord's army)
Axe of Tor
Rare · Kislev
Ability: "Axe of Tor"
Armour-piercing weapon damage: +50
Enables magical attacks
Splash attack power: +50%
Axes of Kadrin
Unique · Dwarfs
Ability: "Axes of Kadrin"
Armour-piercing weapon damage: +50
Charge bonus: +15
Melee attack: +5
Axes of Khorgor
Uncommon · Beastmen
Bonus vs Infantry: +16
Charge bonus: +25
Enables magical attacks
Balesword
Rare · Warriors of Chaos
Attacks cause "Slow Death" effect, draining hit points
Melee attack: +7
Weapon strength: +14%
Balesword
Rare · Nurgle, Daemons of Chaos
Attacks cause "Slow Death" effect, draining hit points
Melee attack: +7
Weapon strength: +14%
Basha's Axe of Stunty Smashin'
Uncommon · Greenskins
Armour-piercing weapon damage: +30
Melee attack: +10
Weapon strength: +10%
Battleaxe of the Last Waaagh!
Rare · Greenskins
Enables magical attacks
Melee attack: +15
Melee defence: -10
Weapon strength: +35%
Beast Slayer
Unique · The Empire
Emperor Karl Franz's quest, rank 7
Ability: "The Drakwald Runefang"
Melee attack: +10
Weapon strength: +15%
Berserker Sword
Common · All races
Charge bonus: +25
Weapon strength: +8%
Biting Blade
Common · All races
Armour-piercing weapon damage: +50
Blade of Antarhak
Uncommon · Tomb Kings
Battle healing cap: +10%
Passive ability: "The Hunger"
Bonus vs Infantry: +10
Blade of Antarhak
Uncommon · Ogre Kingdoms
Battle healing cap: +10%
Passive ability: "The Hunger"
Bonus vs Infantry: +10
Blade of Antarhak
Uncommon · Undead Legions
Battle healing cap: +10%
Passive ability: "The Hunger"
Bonus vs Infantry: +10
Blade of Bel-Korhadris
Uncommon · High Elves
Ability: "Blade of Bel-Korhadris"
Bonus vs Large: +10
Enables magical attacks
Weapon strength: +8%
Blade of Blood
Uncommon · Daemons of Chaos, Khorne
Attribute: Unyielding Assault
Bonus vs Infantry: +10
Weapon strength: +12%
Blade of Corruption
Uncommon · Skaven
Enables magical attacks
Enables poison attacks
Melee attack: +6
Weapon strength: +10%
Blade of Darting Steel
Uncommon · High Elves
Melee attack: +12
Speed: +15%
Blade of Endless Boasts
Unique · Slaanesh, Warriors of Chaos
Ability: "Sonic Boom"
Armour-piercing weapon damage: +10
Enables magical attacks
Melee attack: +6
Weapon strength: +10%
Blade of Leaping Gold
Uncommon · High Elves
Armour-piercing weapon damage: +35
Melee attack: +10
Speed: +10%
Blade of Mourning Fire
Rare · Tomb Kings
Attacks cause "Discouraged" effect, reducing leadership
Enables flaming attacks
Armour-piercing weapon damage: +35
Melee attack: +10
Blade of Nurglitch
Common · Skaven
Enables magical attacks
Enables poison attacks
Weapon strength: +8%
Blade of Revered Tzunki
Uncommon · Lizardmen
Armour-piercing weapon damage: +55
Enables magical attacks
Weapon strength: +10%
Blade of Ruin
Rare · Dark Elves
Enables sundering attacks
Armour-piercing weapon damage: +70
Melee attack: +5
Blade of Sea Gold
Crafted · All races
Base weapon damage: -20
Enables Armour Destruction attacks (reduced missile block chance and armour)
Armour-piercing weapon damage: +120
Charge bonus: +45
Vigour loss reduction: -50%
Blade of Setep
Uncommon · Tomb Kings
Ability: "Blade of Setep"
Base weapon damage: -15
Armour-piercing weapon damage: +65
Enables magical attacks
Blade of Setep
Uncommon · Undead Legions
Ability: "Blade of Setep"
Base weapon damage: -15
Armour-piercing weapon damage: +65
Enables magical attacks
Blade of Shadow
Unique · All races
Be'lakor's quest, rank 7
Undivided Authority: +2 (Lord's army)
Passive ability: "Blade of Shadow"
Melee attack: +8
Weapon strength: +15%
Income from post-battle loot: +25%
Blade of the Ancient Skies
Unique · All races
Passive ability: "Blade of Ancient Skies"
Leadership: +10 (Lord's army)
Control: +3 (all provinces)
Blade of the Dark Gods
Unique · Norsca
Passive ability: "Blade of the Dark Gods"
Bonus vs Infantry: +15
Charge bonus: +25
Melee attack: +5 (Lord's army)
Blade of the Serpent's Tongue
Unique · All races
Passive ability: "Blade of the Serpent's Tongue"
Corruption: -2 (local province)
Armour-piercing weapon damage: +15
Weapon strength: +14%
Blade of Xen Wu
Uncommon · Grand Cathay
Chaos Undivided corruption: +5 (local province)
Enables magical attacks
Melee attack: +12
Weapon strength: +15%
Blades of Shang-Yang
Unique · Grand Cathay
Bhashiva, the White Tiger's quest, rank 7
Ability: "Blades of Shang-Yang"
Fire resistance: 30%
Melee attack: +10
Weapon strength: +15%
Blood Bringer
Unique · The Empire
Ability: "The Wissenland Runefang"
Melee attack: +10
Weapon strength: +15%
Blood Cleaver
Uncommon · Ogre Kingdoms
Battle healing cap: +15%
Passive ability: "Blood Cleaver"
Blood Drinker
Unique · Undead Legions, Vampire Counts
Vampiric corruption: +5 (local province)
Passive ability: "Blood Drinker"
Enables magical attacks
Melee attack: +5
Weapon strength: +10%
Income from post-battle loot: +10%
Bonewood Staff
Unique · Greenskins
Wurrzag's quest, rank 17
Passive ability: "Bonewood Staff"
Magic item drop chance from battle: +5%
Enables magical attacks
Spell resistance: 15%
Melee attack: +6
Miscast base chance: -20%
Income from post-battle loot: +10%
Bow of the Seafarer
Uncommon · High Elves
Ability: "Bow of the Seafarer"
Campaign movement range: +5%
Missile strength: +10%
Brain Wounder
Unique · The Empire
Ability: "The Ostland Runefang"
Melee attack: +10
Weapon strength: +15%
Burning Blade of Chotec
Uncommon · Lizardmen
Attacks cause "Flammable" effect, reducing fire resistance
Enables flaming attacks
Attribute: Causes Fear
Caledor's Bane
Uncommon · Dark Elves
Bonus vs Large: +16
Charge bonus: +25
Ceremonial Mace of Malachite
Unique · All races
Weapon strength: +10%
Spell resistance: 15% (Hero's army)
Chainsword
Unique · All races
Passive ability: "Chainsword"
Khorne corruption: +10 (local province)
Attribute: Unbreakable
Armour-piercing weapon damage: +250
Enables magical attacks
Melee attack: +20
Chaos Tomb Blade
Unique · Vampire Counts
Heinrich Kemmler's quest, rank 7
Passive ability: "Chaos Tomb Blade"
Enables magical attacks
Melee attack: +6
Weapon strength: +10%
Casualty replenishment rate: +3% (Lord's army)
Chillblade
Rare · Dark Elves
Passive ability: "Chillblade"
Enables frostbite attacks
Bonus vs Large: +4
Enables magical attacks
Weapon strength: +5%
Cobra Mace of Mazdamundi
Unique · Lizardmen
Lord Mazdamundi's quest, rank 12
Corruption: -5 (local province)
Post battle chance of stealing a magic item: +50%
Enables poison attacks
Melee attack: +15
Weapon strength: +12%
Corrosive Blade
Uncommon · Skaven
Enables "Weeping Blade" contact effect (-50%% Armour)
Armour-piercing weapon damage: +45
Corrosive Blade
Uncommon · Ogre Kingdoms
Armour-piercing weapon damage: +35
Enables poison attacks
Creature-Killer
Unique · Skaven
Throt the Unclean's quest, rank 3
Ability: "Creature-Killer"
Armour-piercing weapon damage: +10
Bonus vs Large: +12
Melee defence: +5
Crimson Death
Uncommon · Dark Elves
Attribute: Causes Fear
Enables magical attacks
Weapon strength: +20%
Crook & Flail of Radiance
Unique · Tomb Kings
Bound spell: "Banishment"
Melee attack: +8
Melee defence: +8
Weapon strength: +10%
Crow Feeder
Unique · The Empire
Ability: "The Nordland Runefang"
Melee attack: +10
Weapon strength: +15%
Daemonblade
Unique · Warriors of Chaos
Azazel's quest, rank 15
Ability: "Daemonblade"
Slaanesh Authority: +2 (Lord's army)
Seduce Units budget: +10% (Lord's army)
Melee attack: +5
Weapon strength: +10%
Dagger of Hotek
Uncommon · Dark Elves
Armour-piercing weapon damage: +40
Enables magical attacks
Melee attack: +8
Dagger of Malice
Unique · Chaos Dwarfs
Ability: "Dagger of Malice"
Chaos Undivided corruption: +1 (local province)
Weapon strength: +15%
Dagger of Sotek
Common · Lizardmen
Enemy leadership: -6 for Skaven units (local region)
Bonus vs Infantry: +8
Enables magical attacks
Daith's Reaper
Rare · Ogre Kingdoms
Armour-piercing weapon damage: +100
Enables magical attacks
Melee attack: +6
Daith's Reaper
Rare · Wood Elves
Armour-piercing weapon damage: +100
Enables magical attacks
Melee attack: +6
Dark Mace
Uncommon · Chaos Dwarfs
Ability: "Dark Mace"
Attribute: Causes Fear
Weapon strength: +10%
Dart of Doom
Unique · All races
Ability: "Dart of Doom"
Wound action: Additional 20% chance of wounding target
Attrition: +50% casualties suffered from Athel Loren attrition (enemy armies in local province)
Dawn
Unique · All races
Ammunition: +15%
Range: +15%
Reload time reduction: +15%
Dawn Glaive
Rare · Grand Cathay
Passive ability: "Dawn Glaive"
Melee attack: +10
Melee defence: +10
Dazh's Brazier
Rare · Kislev
Enables flaming attacks
Passive ability: "Dazh's Brazier"
Melee attack: +10
Deathpiercer
Common · Dark Elves
Bonus vs Infantry: +10
Charge bonus: +20
Deathpiercer
Common · Ogre Kingdoms
Bonus vs Infantry: +10
Charge bonus: +20
Deathsinger
Unique · All races
Passive ability: "Regeneration"
Sister Swords: 5% chance to gain a unique trait when both Doomsinger and Deathsinger are present in the same region
Passive ability: "Frenzy"
Passive ability: "Deathblow"
Deathsword & The Cursed Blade
Unique · Dark Elves
Crone Hellebron's quest, rank 12
Passive ability: "The Cursed Blade"
Enables magical attacks
Melee attack: +3
Melee defence: +5
Weapon strength: +10%
Destroyer
Unique · Dark Elves
Malekith's quest, rank 12
Passive ability: "Destroyer"
Attacks cause "Discouraged" effect, reducing leadership
Post battle chance of stealing a magic item: +50%
Melee attack: +12
Weapon strength: +12%
Destroyer of Eternities
Rare · Tomb Kings
Ability: "Heroic Killing Blow"
Armour-piercing weapon damage: +60
Bonus vs Large: +15
Destroyer of Eternities
Rare · Undead Legions
Ability: "Heroic Killing Blow"
Armour-piercing weapon damage: +60
Bonus vs Large: +15
Doom Glaive
Rare · Skaven
Ability: "Doom Glaive"
Hero action success chance: +10% (characters in local region)
Bonus vs Large: +15
Doomsinger
Unique · All races
Passive ability: "Regeneration"
Sister Swords: 5% chance to gain a unique trait when both Doomsinger and Deathsinger are present in the same region
Passive ability: "Frenzy"
Passive ability: "Deathblow"
Double Barrel
Uncommon · Vampire Coast
Missile strength: +50%
Reload time reduction: -25%
Double Crescent of Neru
Uncommon · All races
Enables magical attacks
Melee attack: +5
Melee defence: +8
Weapon strength: +5%
Dragon Slayer's Axe
Rare · Dwarfs
Passive ability: "Dragon Slayer's Axe"
Bonus vs Large: +15
Weapon strength: +15%
Dragon Spear
Uncommon · Wood Elves
Armour-piercing weapon damage: +25
Melee attack: +5
Dragon Tooth
Unique · The Empire
Ability: "The Reikland Runefang"
Enables magical attacks
Melee attack: +6
Weapon strength: +10%
Income from post-battle loot: +15%
Control: +5 (local province)
Dragon-Forged Blade
Rare · Grand Cathay
Passive ability: "Balefire"
Armour-piercing weapon damage: +25
Weapon strength: +10%
Dragonfire Handgun
Uncommon · 16 races
Attacks cause "Flammable" effect, reducing fire resistance
Enables flaming attacks
Armour-piercing missile damage: +18%
Dreaming Bow
Uncommon · Wood Elves
Campaign line of sight: +20%
Construction cost: -10% for all buildings (local region)
Missile strength: +10%
Dreamstealer Sword
Unique · Wood Elves
Attacks cause "Discouraged" effect, reducing leadership
Slaanesh corruption: +4 (local province)
Attribute: Causes Fear
Attribute: Causes Terror
Armour-piercing weapon damage: +50
Enables magical attacks
Dwarf Gouger
Unique · Skaven
Queek Headtaker's quest, rank 12
Ability: "Dwarf Gouger"
Weapon strength: +20% when fighting against Dwarfs
Bonus vs Infantry: +10
Recruitment cost: -10% (Lord's army)
Dwarfbane
Uncommon · Skaven
Armour-piercing weapon damage: +100 when fighting against Dwarfs
Melee attack: +6
Eagle Bow
Uncommon · Wood Elves
Missile strength: +15%
Range: +10%
Elfbane
Unique · Dwarfs
Weapon strength: +25% when fighting against Elves
Melee attack: +10 when fighting against Elves
Melee attack: +5 when fighting against Elves (Lord's army)
Enables magical attacks
Enchanted Lapis Mace
Common · All races
Bonus vs Large: +10
Enables magical attacks
Weapon strength: +8%
Etherblade
Uncommon · 5 races
Base weapon damage: -200
Armour-piercing weapon damage: +200
Enables magical attacks
Everbleed
Rare · Beastmen
Attacks cause "Disembowelled" effect, draining hit points
Attribute: Causes Fear
Attribute: Causes Terror
Enables magical attacks
Everchanging Blade
Unique · Chaos Dwarfs
Armour-piercing weapon damage: +15
Enables magical attacks
Melee attack: +10
Executioner's Axe
Rare · All races
Enables sundering attacks
Attribute: Executioner
Melee attack: -8
Weapon strength: +20%
Fang of Qu'aph
Common · All races
Enables poison attacks
Melee attack: +8
Fangsword of Eltharion
Unique · All races
Eltharion the Grim's quest, rank 17
Ability: "Fangsword of Eltharion"
Bonus vs Infantry: +10
Speed: +15%
Leadership: +8 when laying siege or encircling (all units in army)
Fell-Axe of the Drakwald
Uncommon · All races
Attribute: Causes Fear
Melee attack: +10
Weapon strength: +15%
Fencer's Blades
Uncommon · All races
Melee attack: +10
Melee defence: +10
Filth Mace
Uncommon · Warriors of Chaos, Beastmen
Base weapon damage: +75
Nurgle corruption: +3 (local province)
Ability: "Filth Mace"
Enables magical attacks
Fimir Hammer
Uncommon · Ogre Kingdoms
Bonus vs Large: +12
Enables magical attacks
Weapon strength: +16%
Fimir Hammer
Uncommon · Norsca
Bonus vs Large: +12
Enables magical attacks
Weapon strength: +16%
Firestorm Blade
Uncommon · 5 races
Enables flaming attacks- Bound spell: "Flame Storm"
Weapon strength: +10%
Flaming Axe of Cormac
Rare · Norsca
Passive ability: "Flaming Axe of Cormac"
Melee attack: +4
Melee defence: +8
Fleshreaper Scythe
Unique · All races
Passive ability: "Fleshreaper Scythe"
Nurgle corruption: +2 (local province)
Armour-piercing weapon damage: +40
Bonus vs Infantry: +10
Foe Bane
Common · High Elves
Attribute: Immune to Psychology
Bonus vs Large: +12
Forest Dragon Fang
Unique · Norsca
Ability: "The Dwellers Below"
Enables poison attacks
Melee attack: +15
Frost Fang
Unique · Kislev
Tzarina Katarin's quest, rank 7
Ability: "Frost Fang"
Melee attack: +6
Weapon strength: +10%
Income from post-battle loot: +10%
Recruitment cost: -10% (Lord's army)
Upkeep: -5% (Lord's army)
Frost Shard Glaive
Rare · Kislev
Bound spell: "Frost Shard Glaive"
Enables frostbite attacks
Bonus vs Large: +15
Frost Shard Glaive
Rare ·
Bound spell: "Frost Shard Glaive"
Fulminant Blade
Unique · Grand Cathay
Enables "Blinded" contact effect
Bonus vs Infantry: +15
Enables magical attacks
Gatekeeper's Hammer
Rare · Dwarfs
Passive ability: "The Chilling Aura"
Enables frostbite attacks
Melee defence: +10
Ghal Maraz
Unique · The Empire
Emperor Karl Franz's quest, rank 12
Enables sundering attacks
Weapon strength: +15% when fighting against Warriors of Chaos, Daemons of Chaos, Chaos Dwarfs and Norsca
Ability: "Ghal Maraz"
Armour-piercing weapon damage: +75
Melee attack: +8
Control: +1 (all provinces)
Giant Blade
Uncommon · All races
Bonus vs Infantry: +10
Weapon strength: +15%
Gilellion's Soulnetter
Unique · All races
Ability: "Gilellion's Soulnetter"
Khorne corruption: +10 (local province)
Attribute: Unbreakable
Armour-piercing weapon damage: +250
Enables magical attacks
Melee attack: +20
Source: ancillaries, ancillary_to_effects, ancillary_uniqueness_groupings and faction_set_items, patch 9.0, via the WH3-Dump export.