Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Tzarina Katarin unit card

Tzarina Katarin

Lord· Wizard Lord· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Tzarina Katarin is a legendary lord of Kislev, leading The Ice Court at the start of a campaign: 3,888 HP, armour 15, melee attack 50, melee defence 45, weapon strength 400. It costs 1,000 in the campaign and 550 in multiplayer. Beating this lord in battle can earn the defeat trait Ice Lode Crusher. Unit key wh3_main_ksl_cha_katarin_0. Patch 9.0.4, from the game's data tables.

Health

3,888

bottom 8% of class

Armour

15

bottom 1% of class

Leadership

80

top 38% of class

Speed

46

bottom 33% of class

Melee attack

50

top 47% of class

Melee defence

45

top 46% of class

Weapon strength

260 base + 140 armour-piercing

400

bottom 36% of class

Charge bonus

20

bottom 9% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Guardian CallSummon Unit · Summons a Snow Leopard, Summoned units degrade over timeactive
  • By Our BloodAugmentpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Arcane ConduitAugment of the Windspassive
  • Stand Your Ground!Augment (Area) · +24 Melee Defence, +16 Leadershipactive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Tzarina Katarin in battle and your lord can earn the trait

Ice Lode Crusher

  • Attribute: Causes Terror when fighting against Kislev
  • Enables frostbite attacks

Though she was as mighty as the Khan-Queen Miska, that didn't stop Kislev's current Ice Queen from suffering at the hands of her opponent.

All legendary lord defeat traits

Tzarina Katarin skill tree

48 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Tzarina Katarin's skills

  1. Warhorse
  2. War Bear
  3. Frost Wyrm
  4. Ice Court Sled
  5. Ursun's Protection
  6. Snow Leopard Stalk
  7. Army of Renown
  8. Mentor
  1. Ice Mistress
  2. Embodiment of Winter
  3. Indomitable Spirit
  4. Frost Affinity
  5. Khan-Queen
  6. Shield of Ice
  1. Ice Maiden's Kiss
  2. Frost Shield
  3. Ice Sheet
  4. Frost Blades
  5. Death Frost
  6. Evasion
  7. Crystal Sanctuary
  8. Heart of Winter
  9. Earthing
  10. Magical Reserves
  11. Greater Arcane Conduit
  1. Inspiring Presence
  2. Firing Drills
  3. Best of the Court
  4. Relentless Chargers
  5. Creatures of the Land
  6. Skilled Craftsmen
  7. Rally!
  8. Skirmisher Traditions
  9. Horsemasters
  10. Ursun's Favoured
  11. Battle Engineers
  12. Stand Your Ground!
  1. Route Marcher
  2. Iron Disciplinarian
  3. Leader of Renown
  4. Reassuring Presence
  5. Fervent
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Logistician
  10. Alert
  11. Renowned & Feared

Every version of Tzarina Katarin

5 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
KislevWizard Lord3,88811580465045400201,000250wh3_main_ksl_cha_katarin_0
KislevWizard Lord4,29614580785045400401,100275wh3_main_ksl_cha_katarin_1
KislevWizard Lord5,09617580755045400501,450362wh3_main_ksl_cha_katarin_2
KislevWizard Lord8,36219080754835445501,600400wh3_dlc24_ksl_cha_katarin_frost_wyrm
KislevWizard Lord7,356111080845025450801,750437wh3_dlc24_ksl_cha_katarin_ice_court_sled

Who can field it

  • Kislev · The Ice Court

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.