Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Grom the Paunch unit card

Grom the Paunch

Lord· Lord· 1 model (crew of 1) at Ultra size

Comes with The Warden & The Paunch(Warhammer II)

Health

5,764

top 33% of class

Armour

100

top 24% of class

Leadership

70

bottom 10% of class

Speed

84

top 36% of class

Melee attack

40

bottom 28% of class

Melee defence

30

bottom 11% of class

Weapon strength

150 base + 320 armour-piercing, +30 vs infantry

470

top 29% of class

Charge bonus

90

top 2% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Da Great 'Un Iz 'Ere!Augment (Area) · +24 Melee Attack, +30% Base Weapon Damage…active
  • Language of Da BoyzAugment (Area) · +5 Melee Defence, +4 Leadershippassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassive

Defeat trait

Beat Grom the Paunch in battle and your lord can earn the trait

Weightwatcher

  • Attribute: Causes Terror when fighting against Greenskins (all units in army)
  • Diplomatic relations: +10 with High Elves

The bigger they are...

All legendary lord defeat traits

Grom the Paunch skill tree

49 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Grom the Paunch's skills

  1. Tunnel Boss
  2. Bellower
  3. Goblintide
  4. Dodgy Geezer
  5. Army of Renown
  6. Mentor
  1. His Great Immensity
  2. Culinary Curmudgeon
  3. Gargantuan Glutton
  4. Chariot Races
  5. Boisterous Shakedown
  6. Roll 'Em Over!
  7. Down to Size
  8. Comin' Back!
  1. Blade Master
  2. Devastating Charge
  3. Choppas
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Hard to Hit
  8. Indomitable
  9. Thick-Skinned
  10. Wound-Maker
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Da Gobbos
  3. Riderz
  4. Da Boyz
  5. ‘Ard as Nailz
  6. Da Big Ladz
  7. Deff From Abuv
  8. Language of Da Boyz
  9. Sneaky Stabberz
  10. 'Ard Ladz
  11. Biggest ‘n' Strongest
  12. Savage Smartz
  13. Da Great 'Un Iz 'Ere!
  1. Route Marcher
  2. Deff From Below
  3. Raider
  4. Looter
  5. Ravager
  6. Iron-Hard
  7. Lightning Strike
  8. Out-Clevering
  9. Mob Boss
  10. Really Green
  11. Renowned & Feared

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.