Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Black Orcs unit card

Black Orcs

Melee infantry· Axe & Shield Infantry· Tier 3· 80 models at Ultra size

Health

135 per model

10,800

top 9% of class

Armour

shield blocks 55% of frontal missiles

110

top 10% of class

Leadership

72

top 48% of class

Speed

29

bottom 24% of class

Melee attack

34

bottom 49% of class

Melee defence

42

top 33% of class

Weapon strength

34 base + 14 armour-piercing

48

top 21% of class

Charge bonus

30

top 19% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • Immovable BulwarkAugment · -24 Melee Attack, +24 Melee Defenceactive

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.