Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Heinrich Kemmler unit card

Heinrich Kemmler

Lord· Wizard Lord· 1 model at Ultra size

Health

3,808

bottom 4% of class

Armour

15

bottom 1% of class

Leadership

75

bottom 31% of class

Speed

34

bottom 8% of class

Melee attack

38

bottom 23% of class

Melee defence

45

top 46% of class

Weapon strength

220 base + 120 armour-piercing

340

bottom 21% of class

Charge bonus

25

bottom 14% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Eternal VigourAugment (Area) · +24 Melee Defence, +20 Physical Resistanceactive
  • Invocation of the LichemasterSummon Unit · Summons a unit of Cairn Wraithsactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Undeath ResurgentAugment (Area) · +24 Melee Defence, +16 Leadershipactive
  • Master of the DeadRegeneration (Area) · Effect intensity increases with each nearby entity death., Replenishes hit points of combatantspassive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Lore of magic

Defeat trait

Beat Heinrich Kemmler in battle and your lord can earn the trait

Lichekiller

  • Spell resistance: 10% (Lord's army)

Kemmler's quest for the darkest of knowledge will never be over, but has suffered something of a setback.

All legendary lord defeat traits

Patch changes

Patch 9.0wh_main_vmp_cha_heinrich_kemmler

  • New: Eternal Vigour, Invocation of the Lichemaster
  • Removed: Lord of Undeath

Patch 9.0wh2_dlc11_vmp_cha_heinrich_kemmler_1

  • New: Eternal Vigour, Invocation of the Lichemaster
  • Removed: Lord of Undeath

Heinrich Kemmler skill tree

53 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Heinrich Kemmler's skills

  1. Barded Nightmare
  2. Call of the Cairn Hosts
  3. Master of the Dead
  4. Loremaster, Lore of Vampires
  5. Barrow Kings
  6. Lord of the Scourge
  7. Thrall Master
  8. Aura of Dark Majesty
  9. Dark Pact
  10. Grave Ward
  11. Army of Renown
  12. Mentor
  1. wh3_dlc29_skill_vmp_heinrich_unique_1
  2. Harvest of Renewal
  3. Wightblades
  4. Perpetual Regeneration
  5. Seeker of Secrets
  6. Return of the Lichemaster
  1. Invocation of Nehek
  2. The Curse of Undeath
  3. Vanhel's Danse Macabre
  4. Gaze of Nagash
  5. Raise Dead
  6. Evasion
  7. Curse of Years
  8. Wind of Death
  9. Earthing
  10. Magical Reserves
  11. Greater Arcane Conduit
  1. Aura of Supremacy
  2. The Unliving Host
  3. Call of the Night
  4. Evil Souls
  5. Creatures of the Night
  6. Waking Dead
  7. Carriages of Death
  8. Magical Animus
  9. Legions of Dead
  10. Dread Knights
  11. Deadly Power
  12. Flying Horrors
  13. Undeath Resurgent
  1. The Restless Dead
  2. Undying Horde
  3. Children of the Night
  4. Darkling Skies
  5. Ancient Cunning
  6. Immortal Horror
  7. Lightning Strike
  8. Guile & Glamour
  9. Necrarch
  10. Eternal Warden
  11. Uncanny Prescience

Every version of Heinrich Kemmler

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire CountsWizard Lord3,80811575343845340251,200300wh_main_vmp_cha_heinrich_kemmler
Vampire CountsWizard Lord4,68013575783845340401,400300wh2_dlc11_vmp_cha_heinrich_kemmler_1

Who can field it

  • The Drakenhof Conclave

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.