Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Greasus Goldtooth unit card

Greasus Goldtooth

Lord· Lord· 1 model at Ultra size

Health

8,488

top 8% of class

Armour

55

bottom 35% of class

Leadership

85

top 12% of class

Speed

40

bottom 26% of class

Melee attack

65

top 15% of class

Melee defence

38

bottom 35% of class

Weapon strength

135 base + 455 armour-piercing, +25 vs large

590

top 1% of class

Charge bonus

30

bottom 19% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • Cash CascadeAugment (Area) · +25% Charge Bonus, +24 Melee Attack…active
  • Everyone Has Their PriceHex (Area) · -24 Melee Attack, -8 Leadershipactive
  • HoardmasterAugment (Area) · +8 Leadershippassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Stand Your Ground!Augment (Area) · +24 Melee Defence, +16 Leadershipactive

Defeat trait

Beat Greasus Goldtooth in battle and your lord can earn the trait

Cashing Out

  • Income from all buildings: +20% (local province)
  • Income from trade tariffs: +10%

Like all Tyrants, in the end Greasus Goldtooth proved to be nothing but a massive bag of hot air and empty threats.

All legendary lord defeat traits

Greasus Goldtooth skill tree

51 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Bellower
  2. Sword Gnoblars
  3. Lucky Gnoblars
  4. Lookout Gnoblars
  5. Blessed by the Great Maw
  6. Army of Renown
  7. Mentor
  1. Tribestealer
  2. Tradelord
  3. Greased Gnoblars
  4. Da Best Campin'
  5. Bigga 'n' Stronga
  6. Overtyrant
  1. Greater Girth
  2. Impressive Wealth
  3. Tithe-Taker
  1. Unstoppable Force
  2. Blade Master
  3. Healthy Appetite
  4. Larger Gutplate
  5. Wound-Maker
  6. Foe-Seeker
  7. Dominance
  8. Scarred Veteran
  9. Hard to Hit
  10. Devastating Charge
  11. Snacks
  1. Inspiring Presence
  2. Bull Charge
  3. Scrappy Fighters
  4. Beast Riders
  5. Tools of Destruction
  6. Best Eaterz
  7. Beasts of the Mountains
  8. Rally!
  9. Richly Rewarded
  10. Continuous Volley
  11. Trained Beasts
  12. Ravenous Fighters
  13. Fight or Die!
  1. Route Marcher
  2. Looter
  3. Mawtooth
  4. Lovely Jubbly
  5. Devouring Maw
  6. Draftmaster
  7. Lightning Strike
  8. Quartermaster
  9. Brutish Enforcers
  10. Healer
  11. Renowned & Feared

Who can field it

  • Goldtooth

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.