Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Drycha unit card

Drycha

Lord· Wizard· 1 model at Ultra size

Comes with Realm of the Wood Elves(Warhammer I)

Skill tree →Duel it in the combat calculator →

Drycha is a legendary lord of Wood Elves, leading Wargrove of Woe at the start of a campaign: 4,918 HP, armour 80, melee attack 60, melee defence 40, weapon strength 400. It costs 1,000 in the campaign and in multiplayer. It comes with Realm of the Wood Elves. Beating this lord in battle can earn the defeat trait Destroyer of Dryads. Unit key wh2_dlc16_wef_cha_drycha_0. Patch 9.0.4, from the game's data tables.

Health

4,918

bottom 46% of class

Armour

80

top 49% of class

Leadership

80

top 38% of class

Speed

43

bottom 30% of class

Melee attack

60

top 25% of class

Melee defence

40

bottom 39% of class

Weapon strength

300 base + 100 armour-piercing

400

bottom 36% of class

Charge bonus

48

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • Roused to WrathSummon Unit · Summons a unit of Malevolent Dryads, Summoned units degrade over timeactive
  • Fanatical ResolveAugment · +20 Melee Attack, +50% Armour-Piercing Weapon Damage…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Blessing of the AncientsAugment · +20% Spell Masterypassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Drycha in battle and your lord can earn the trait

Destroyer of Dryads

  • Immune to Athel Loren attrition (Lord's army)
  • Control: -5 (local enemy province)

The forest’s most embittered wargrove could not overcome you – the Briarmaven of Woe is felled, her hate-filled spirit erased from the world.

All legendary lord defeat traits

Drycha skill tree

53 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Drycha's skills

  1. The Skewering Branch
  2. Skin of the Woods
  3. Dark Heart
  4. Scent of Blood
  5. Army of Renown
  6. Mentor
  1. Nature’s Vengeance
  2. Roots of Woe
  3. Indoctrinator
  4. Shifting Woods
  5. The Natural Order
  6. Mantra of the Fallen
  1. Foe-Seeker
  2. Endurance of the Oak
  3. Impenetrable Bark
  4. Tempered Rigour
  5. Violent Delights
  6. Deadly Onslaught
  1. Melkoth's Mystifying Miasma
  2. Smoke & Mirrors
  3. The Enfeebling Foe
  4. The Withering
  5. The Penumbral Pendulum
  6. Evasion
  7. Pit of Shades
  8. Okkam's Mindrazor
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Inspiring Presence
  2. Piercing Thorns
  3. Bolts of the Forest
  4. Striking Branches
  5. Swinging Boughs
  6. Ancient Bark
  7. Wings of the Forest
  8. Rally!
  9. Shield of the Forest
  10. Nature's Quiver
  11. Swift & Sturdy
  12. The Forest's Roar
  13. Stand Your Ground!
  1. Ever-Reaching Tendrils
  2. Wonders of the Forest
  3. Nature's Salve
  4. Obscuring Canopy
  5. Growth of the Forest
  6. Open Branches
  7. Lightning Strike
  8. Swiftfingers
  9. Perenniality
  10. Quartermaster
  11. Home Amongst the Boughs

Who can field it

  • Wood Elves · Talsyn

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.