Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Deepwood Scouts (Swiftshiver Shards) unit card

Deepwood Scouts (Swiftshiver Shards)

Missile infantry· Missile Infantry· Tier 2· 80 models at Ultra size

Health

69 per model

5,520

bottom 23% of class

Armour

15

bottom 6% of class

Leadership

68

top 34% of class

Speed

38

top 38% of class

Melee attack

18

bottom 23% of class

Melee defence

22

bottom 32% of class

Weapon strength

19 base + 5 armour-piercing

24

bottom 15% of class

Charge bonus

7

bottom 43% of class

Ranged

Range

155 m

top 37% of class

Ammunition

22

bottom 41% of class

Missile damage

14 base + 4 AP, 2 projectiles per shot

18

bottom 32% of class

Reload time

11 s

bottom 44% of class

Damage per 10 s

33

top 28% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Woodsman

    This unit can pass through trees.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Stalk

    This unit can move hidden in any terrain.

Who can field it

  • Talsyn

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_dlc05_wef_inf_deepwood_scouts_1_qb).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.