Deepwood Scouts (Swiftshiver Shards)
Missile infantry· Missile Infantry· Tier 2· 80 models at Ultra size
Health
69 per model
5,520
Armour
15
Leadership
68
Speed
38
Melee attack
18
Melee defence
22
Weapon strength
19 base + 5 armour-piercing
24
Charge bonus
7
Ranged
Range
155 m
Ammunition
22
Missile damage
14 base + 4 AP, 2 projectiles per shot
18
Reload time
11 s
Damage per 10 s
33
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Woodsman
This unit can pass through trees.

Fire Whilst Moving
This unit can fire while on the move.

Stalk
This unit can move hidden in any terrain.
Who can field it
- Talsyn
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_dlc05_wef_inf_deepwood_scouts_1_qb).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.