Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Bladesingers unit card

Bladesingers

Melee infantry· Dual Sword Infantry· Tier 3· 100 models at Ultra size

Health

84 per model

8,400

bottom 32% of class

Armour

15

bottom 10% of class

Leadership

80

top 32% of class

Speed

46

top 11% of class

Melee attack

48

top 11% of class

Melee defence

42

top 33% of class

Weapon strength

10 base + 26 armour-piercing, +12 vs infantry

36

top 49% of class

Charge bonus

34

top 11% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • Whirling DeathAugment · -10 Armour-Piercing Weapon Damage, +25 Base Weapon Damageactive
  • The Shadow's CoilAugment · -24 Melee Attack, +24 Melee Defenceactive

Who can field it

  • Talsyn

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.